what do you guys think the meta comp will be in vct?
Jett - This is a heavy op map, so Jett's definitely gonna be picked here. Having an op on the A Main line on defense is gonna be super, super strong. Plus the amount of outplay potential on this map with Jett is wild.
Sova - The number of possible Sova darts you can do is absolutely ridiculous. There only seems to be a few good spots to dart B on attack, but otherwise he looks like an undoubtable pick. Plus the ult is good for the long corridors and the drone sees a LOT more than you'd think it would.
Gekko - Gekko's a great pick on almost every map nowadays, and Abyss is no exception. He suffers a bit on defense but the overall value he can bring is really good. Dizzy's range is amazing, great for the open spaces. Wingman to plant/defuse is gonna be great on this map, especially with the potential spam meta. The molly is the biggest in the game, so it has a lot of potential on this big map. He's just good.
Harbor - Pretty much every controller in the game can adequately smoke A for attackers, but Harbor is the only one that can smoke B to maximum effect. His wall is the most creative and flexible smoke in the game, and that's gonna come in particularly handy on Abyss. He can also wall A in a way that doesn't force you to take the entire site. On defense, his wall can cover both the main passageway and the path through Danger. He can also wall off mid, which is another thing only he can do. Plus, his cascades are really, really good for scaling both B Main and mid, his cove is great for taking space but also for planting/defusing (possibly spam heavy map), and his ult covers both sites, which are both really open so his ult gets more value than on other maps.
Deadlock - I personally think Deadlock has a shot at being the sentinel for this map, especially with all the jumping you're gonna have to be doing and all the noise you're gonna have to be making. She has really good setups on B, and her ult is actually really good on this map, believe it or not. Plus her wall is great for all the obvious reasons. That being said, you could make a case for basically any sentinel in the game (even Chamber, if you wanna swap out Jett for a different duelist e.g. Neon, but I don't think that's gonna happen too often). Cypher has global utility which is fantastic on such a big map, Sage is obviously really good on spam heavy maps, and Killjoy's turret can hold all of mid for you (plus you could make a case for her retake ult on B as the best KJ ult in the entire game).
cloudberry [#6]Jett - This is a heavy op map, so Jett's definitely gonna be picked here. Having an op on the A Main line on defense is gonna be super, super strong. Plus the amount of outplay potential on this map with Jett is wild.
Sova - The number of possible Sova darts you can do is absolutely ridiculous. There only seems to be a few good spots to dart B on attack, but otherwise he looks like an undoubtable pick. Plus the ult is good for the long corridors and the drone sees a LOT more than you'd think it would.
Gekko - Gekko's a great pick on almost every map nowadays, and Abyss is no exception. He suffers a bit on defense but the overall value he can bring is really good. Dizzy's range is amazing, great for the open spaces. Wingman to plant/defuse is gonna be great on this map, especially with the potential spam meta. The molly is the biggest in the game, so it has a lot of potential on this big map. He's just good.
Harbor - Pretty much every controller in the game can adequately smoke A for attackers, but Harbor is the only one that can smoke B to maximum effect. His wall is the most creative and flexible smoke in the game, and that's gonna come in particularly handy on Abyss. He can also wall A in a way that doesn't force you to take the entire site. On defense, his wall can cover both the main passageway and the path through Danger. He can also wall off mid, which is another thing only he can do. Plus, his cascades are really, really good for scaling both B Main and mid, his cove is great for taking space but also for planting/defusing (possibly spam heavy map), and his ult covers both sites, which are both really open so his ult gets more value than on other maps.
Deadlock - I personally think Deadlock has a shot at being the sentinel for this map, especially with all the jumping you're gonna have to be doing and all the noise you're gonna have to be making. She has really good setups on B, and her ult is actually really good on this map, believe it or not. Plus her wall is great for all the obvious reasons. That being said, you could make a case for basically any sentinel in the game (even Chamber, if you wanna swap out Jett for a different duelist e.g. Neon, but I don't think that's gonna happen too often). Cypher has global utility which is fantastic on such a big map, Sage is obviously really good on spam heavy maps, and Killjoy's turret can hold all of mid for you (plus you could make a case for her retake ult on B as the best KJ ult in the entire game).
Allat
cloudberry [#6]Jett - This is a heavy op map, so Jett's definitely gonna be picked here. Having an op on the A Main line on defense is gonna be super, super strong. Plus the amount of outplay potential on this map with Jett is wild.
Sova - The number of possible Sova darts you can do is absolutely ridiculous. There only seems to be a few good spots to dart B on attack, but otherwise he looks like an undoubtable pick. Plus the ult is good for the long corridors and the drone sees a LOT more than you'd think it would.
Gekko - Gekko's a great pick on almost every map nowadays, and Abyss is no exception. He suffers a bit on defense but the overall value he can bring is really good. Dizzy's range is amazing, great for the open spaces. Wingman to plant/defuse is gonna be great on this map, especially with the potential spam meta. The molly is the biggest in the game, so it has a lot of potential on this big map. He's just good.
Harbor - Pretty much every controller in the game can adequately smoke A for attackers, but Harbor is the only one that can smoke B to maximum effect. His wall is the most creative and flexible smoke in the game, and that's gonna come in particularly handy on Abyss. He can also wall A in a way that doesn't force you to take the entire site. On defense, his wall can cover both the main passageway and the path through Danger. He can also wall off mid, which is another thing only he can do. Plus, his cascades are really, really good for scaling both B Main and mid, his cove is great for taking space but also for planting/defusing (possibly spam heavy map), and his ult covers both sites, which are both really open so his ult gets more value than on other maps.
Deadlock - I personally think Deadlock has a shot at being the sentinel for this map, especially with all the jumping you're gonna have to be doing and all the noise you're gonna have to be making. She has really good setups on B, and her ult is actually really good on this map, believe it or not. Plus her wall is great for all the obvious reasons. That being said, you could make a case for basically any sentinel in the game (even Chamber, if you wanna swap out Jett for a different duelist e.g. Neon, but I don't think that's gonna happen too often). Cypher has global utility which is fantastic on such a big map, Sage is obviously really good on spam heavy maps, and Killjoy's turret can hold all of mid for you (plus you could make a case for her retake ult on B as the best KJ ult in the entire game).
is solo harbor enough to smoke in abyss
egann [#11]is solo harbor enough to smoke in abyss
Harbor should be enough to smoke the entirety of both sites alone, both on attack and on defense. That being said, though, I know a lot of teams are gonna opt for fake/lurk smokes on attack a lot of the time, so I can see them running Omen/Astra/Viper instead of Gekko. I don't think you're really gonna be opting for that a lot, when you look at maps like Breeze or Icebox as a reference. Either way, you can cascade mid pretty effectively from either main, so there's that if you want someone to lurk up behind the box in mid or something like that