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abyss meta?

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#1
ersagaswdgsadghagtdsg

what do u guys think the meta will be for abyss and why
and why
and why
and why
and why
and why
and why

#2
iluckilyVA
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Neon Breach because that's what is meta right now

#5
ersagaswdgsadghagtdsg
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fr? breach meta?

#7
iluckilyVA
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Breach supporting a neon somehow makes neon even more broken. I think in that aspect, it'll play out like Haven

#3
JMZxp
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Neon
Chamber
Breach
Skye
Clove

#6
ersagaswdgsadghagtdsg
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interesting to see chamber

why?

#9
K4ziuHa
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operator map

#10
ersagaswdgsadghagtdsg
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oh yeah huh

#12
DuD5K1S
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idk clove just seems waay too short range to b evaluable on this map, like you're barely able to smoke heaven/CT from main

#22
lxolotl
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clove are u high on drugs

#4
PessiPenaldo17
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Breach Astra KJ/Kayo kinda feel like chamber Duelist will be Jett or Neon

#8
acels
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gekko cypher omen jett sova

#11
ersagaswdgsadghagtdsg
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im a noob i dont understand why people pick agents pls explain

#13
acels
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cypher > kj rn
jett bc not everyone can play neon
gekko for the easy bridge plant
sova for info
omen bc best smoker rn

#14
ersagaswdgsadghagtdsg
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THX POOKIE

#15
Anguibok
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It's a large map so Jett+Sova may be an obligation, especially Jett that is the only agent that have almost no way to fall. (Playing Neon in a map you can fall feels too dangerous)
About smokes, probably Omen since he is busted, he may reach 80% pickrate overall if it's an omen map, Harbor and Astra are also good contenders.
About senitnel Cypher may be good to control mid and lurk, but it can be a no sentinel map, and may be replaced by a 2nd duelist (Iso ?)
5th role is what I call "Scrambler", usually it's Viper (sometime another doble controller) Kayo or Breach, you will need another controller to luirk, control mid and efficient lurk, so i'll go Viper.

So yeah, Jett-Viper-Sova-Cypher-Omen

#17
ersagaswdgsadghagtdsg
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interesting

thx

#23
Anguibok
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my pleasure

#16
K4ziuHa
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harbor best smoker (L defense)
chamber op + better defense
gekko ez orbs shit ton of util (abyss has about 1230 corners to check)
neon/yoru generaly good
breach support da duelist
(im on crack)

#18
ersagaswdgsadghagtdsg
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bros on that za

#19
jackb2016
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Its hard to say, but i think there will be a couple agents that will find success for sure:
Iso: They are nerfing him slightly, but his initial untradeability just makes him such a strong pick currently.
Yoru: Fast rotates (especially good on bigger map) and the rest of his kit is very strong.
Jett and Neon will be good as well

Sova seems to be a good pick especially since a decent amount of the map is open, and sova tends to do better on larger maps.
Kayo: Very strong kit, not really sure anything map specific applies.

Omen, Viper, Clove will all be good (maybe harbor too)

Cypher or Chamber will probably be played for sentinel (KJ tends to underperform on larger maps, although she is better on abyss than breeze)

If i had to pick id say something like Yoru Sova Omen Viper Cypher

#20
ersagaswdgsadghagtdsg
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as a chamber main seeing everyone say chamber makes me happy

#24
jackb2016
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i suspect it will only be used at first, and then fall off later

#21
K4ziuHa
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cypher kinda shit on abyss no god trips is a huge L and the ledges make flank trips extremely easy to dodge

#27
cloudberry
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Definitely not Yoru, at least not for the first little while. We need time for the analysts on top teams to cook up some tp lineups, otherwise they're gonna fall off the map half the time

#25
cloudberry
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Jett - This is a heavy op map, so Jett's definitely gonna be picked here. Having an op on the A Main line on defense is gonna be super, super strong. Plus the amount of outplay potential on this map with Jett is wild.

Sova - The number of possible Sova darts you can do is absolutely ridiculous. There only seems to be a few good spots to dart B on attack, but otherwise he looks like an undoubtable pick. Plus the ult is good for the long corridors and the drone sees a LOT more than you'd think it would.

Gekko - Gekko's a great pick on almost every map nowadays, and Abyss is no exception. He suffers a bit on defense but the overall value he can bring is really good. Dizzy's range is amazing, great for the open spaces. Wingman to plant/defuse is gonna be great on this map, especially with the potential spam meta. The molly is the biggest in the game, so it has a lot of potential on this big map. He's just good.

Harbor - Pretty much every controller in the game can adequately smoke A for attackers, but Harbor is the only one that can smoke B to maximum effect. His wall is the most creative and flexible smoke in the game, and that's gonna come in particularly handy on Abyss. He can also wall A in a way that doesn't force you to take the entire site. On defense, his wall can cover both the main passageway and the path through Danger. He can also wall off mid, which is another thing only he can do. Plus, his cascades are really, really good for scaling both B Main and mid, his cove is great for taking space but also for planting/defusing (possibly spam heavy map), and his ult covers both sites, which are both really open so his ult gets more value than on other maps.

Deadlock - I personally think Deadlock has a shot at being the sentinel for this map, especially with all the jumping you're gonna have to be doing and all the noise you're gonna have to be making. She has really good setups on B, and her ult is actually really good on this map, believe it or not. Plus her wall is great for all the obvious reasons. That being said, you could make a case for basically any sentinel in the game (even Chamber, if you wanna swap out Jett for a different duelist e.g. Neon, but I don't think that's gonna happen too often). Cypher has global utility which is fantastic on such a big map, Sage is obviously really good on spam heavy maps, and Killjoy's turret can hold all of mid for you (plus you could make a case for her retake ult on B as the best KJ ult in the entire game).

#26
Hasselhosch
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Kayo has good util to fuck with sentinels and some solid flashes.
KJ has long turret sightlines, easy molly value on either site, and some solid ult spots.
Viper as 2nd senti and helps a good amount with mid control.
Omen and jett have good mobility on the map, and jett can awp

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