New Lotus meta comp in my opinion after having a look at the changes will be
Raze
Fade
Omen
Breach
Killjoy/Chamber (Both seem like they will be really strong so i cant decide but i am a fan of the chamber pick)
Nachtel [#3]Yoru/Neon
Raze/Neon
Skye
Cypher
Brim
You’re trolling right cus theres no way thats gonna work at all unless you’re PRX but even they would struggle on this comp
condsicc [#4]The map changed a bit BUT the changes aren’t big enough to shake up the entire meta comp. Old meta comp still works except I could see cypher being played a lot more.
I agree. I think we'll see more chamber too. Has a bit more to play with on defense.
condsicc [#4]The map changed a bit BUT the changes aren’t big enough to shake up the entire meta comp. Old meta comp still works except I could see cypher being played a lot more.
nah I think the changes could definitely impact the meta double initiator might be necessary now with the extra things you may need to clear. I could be totally wrong and it just stays a double controller one senti map but I see breach/kayo/gekko having way more value as your secondary init
danii1 [#7]I agree. I think we'll see more chamber too. Has a bit more to play with on defense.
Chamber imo doesn’t bring much value on this map in pro-play other than being a 2nd duelist (?)
KJ has the turret for defaults. despite losing almost half of its Lines-of-sight it can still hold down chokes on both attack and defense. And her other utils are just too useful.
Chamber on the other hand only has 1 trip that is easily broken AND super limited by the player movements.
KJ is still the best sentinel bc of the agent settings, just like how jett was the most OP duelist.
pugboy [#8]nah I think the changes could definitely impact the meta double initiator might be necessary now with the extra things you may need to clear. I could be totally wrong and it just stays a double controller one senti map but I see breach/kayo/gekko having way more value as your secondary init
That’s something new that I didn’t think about.
But imo Viper is very necessary for map controls, which is what many analysts called the “mini-game of Lotus”: control of neutral spaces is more valuable on this map than on any other maps.
I would sacrifice info for map controls but it might change later this year. lets see
condsicc [#10]Chamber imo doesn’t bring much value on this map in pro-play other than being a 2nd duelist (?)
KJ has the turret for defaults. despite losing almost half of its Lines-of-sight it can still hold down chokes on both attack and defense. And her other utils are just too useful.
Chamber on the other hand only has 1 trip that is easily broken AND super limited by the player movements.
KJ is still the best sentinel bc of the agent settings, just like how jett was the most OP duelist.
There's some great TP spots on the defensive side, so he can potentially bring value if you set him up with the op on A or C. You would have to play quite differently, enabling the chamber on defense and doing lots of contact walks on the attack (if you opt for double senti, something like the KRU Haven comp) but it's viable.
I can see different teams trying it, it would fit Zeta's play style for example.