EZ 4 Sentinels
Added Killjoy, Deathmatch mode, Raze nerfs
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
260 | 17 | / 18 / | 13 | -1 | 170 | 21% | 5 | 5 | 0 | |||
|
247 | 22 | / 11 / | 5 | +11 | 129 | 18% | 3 | 0 | +3 | |||
|
192 | 16 | / 18 / | 8 | -2 | 128 | 29% | 5 | 1 | +4 | |||
|
170 | 14 | / 15 / | 4 | -1 | 122 | 26% | 1 | 0 | +1 | |||
|
107 | 9 | / 16 / | 1 | -7 | 67 | 23% | 1 | 1 | 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
260 | 18 | / 14 / | 7 | +4 | 180 | 20% | 0 | 8 | -8 | |||
|
235 | 18 | / 18 / | 2 | 0 | 164 | 29% | 4 | 3 | +1 | |||
|
233 | 16 | / 15 / | 6 | +1 | 139 | 37% | 0 | 0 | 0 | |||
|
221 | 17 | / 16 / | 5 | +1 | 140 | 15% | 2 | 3 | -1 | |||
|
112 | 9 | / 15 / | 7 | -6 | 71 | 31% | 1 | 1 | 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
300 | 37 | / 30 / | 21 | +7 | 179 | 16% | 9 | 6 | +3 | |||
|
246 | 39 | / 21 / | 8 | +18 | 127 | 17% | 6 | 2 | +4 | |||
|
208 | 31 | / 27 / | 13 | +4 | 135 | 28% | 6 | 3 | +3 | |||
|
180 | 28 | / 27 / | 9 | +1 | 114 | 31% | 1 | 2 | -1 | |||
|
156 | 23 | / 26 / | 3 | -3 | 94 | 16% | 3 | 2 | +1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
257 | 33 | / 31 / | 12 | +2 | 170 | 21% | 3 | 11 | -8 | |||
|
230 | 32 | / 29 / | 6 | +3 | 141 | 17% | 5 | 4 | +1 | |||
|
218 | 29 | / 31 / | 9 | -2 | 126 | 32% | 2 | 0 | +2 | |||
|
169 | 23 | / 35 / | 8 | -12 | 126 | 25% | 4 | 5 | -1 | |||
|
95 | 14 | / 32 / | 9 | -18 | 61 | 35% | 1 | 5 | -4 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
340 | 20 | / 12 / | 8 | +8 | 190 | 12% | 4 | 1 | +3 | |||
|
245 | 17 | / 10 / | 3 | +7 | 125 | 16% | 3 | 2 | +1 | |||
|
223 | 15 | / 9 / | 5 | +6 | 144 | 26% | 1 | 2 | -1 | |||
|
205 | 14 | / 10 / | 2 | +4 | 128 | 11% | 2 | 1 | +1 | |||
|
189 | 14 | / 12 / | 5 | +2 | 105 | 39% | 0 | 2 | -2 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
254 | 15 | / 17 / | 5 | -2 | 159 | 23% | 3 | 3 | 0 | |||
|
238 | 15 | / 13 / | 1 | +2 | 142 | 20% | 3 | 1 | +2 | |||
|
202 | 13 | / 16 / | 3 | -3 | 110 | 26% | 2 | 0 | +2 | |||
|
103 | 5 | / 17 / | 6 | -12 | 79 | 17% | 0 | 2 | -2 | |||
|
77 | 5 | / 17 / | 2 | -12 | 48 | 45% | 0 | 4 | -4 |
Sentinels coming off a pretty rough loss. Expecting a bounce back from them, but this match will really determine their tendency to tilt or not. I know from previous interactions with Shazham, that his ego was hit from that loss. They think they are slightly untouchable after winning 18 matches in a row, I can see them bouncing back strong, or losing 0-2 depending on the tilt factor.
Katraka [#13]what would be loudout? I was very doubtful of that value there! Didn't understand the explanation? Can you help me?
Loadout in this case means the total value of the abilities, weapons, and armor everyone starts the round with. So a Vandal adds 2,900 to the loadout value. Heavy armor adds another 1,000. If everyone on the team starts the round with a rifle, heavy armor, and one purchasable ability, the team will have over 20k in loadout value.