tamagao Emery Winter
An Overwatch writer since 2017 and a Valorant writer since 2020. Followed both games since their launches. On top of writing for over.gg and VLR.gg, Emery has written OWL features for Blizzard and writes fact-checks for a national network of local TV news stations. Based in Charlotte, NC. Pronouns are they/them.
Flag: United States
Registered: April 25, 2020
Last post: July 15, 2023 at 1:29 PM
Posts: 41

We're looking for writers! VLR.gg is looking to add additional writers to its team, specifically writers to focus on Chinese event coverage and breaking news coverage.

While there are no specific time demands or minimum hours, we expect anyone applying to generally be a) available at the times Chinese tournaments typically take place, and/or b) around often enough to regularly pick up news stories immediately after they break.

Anyone applying should be fully fluent in written English. Dialect of English doesn't matter.

Our writers are freelance, and therefore paid by the article.

Anyone we accept will be trained by our editors on how to write in VLR style and publish stories to our site. We will also work with the writer on improvement over time through edits and feedback.

If you're interested, email spryt@vlr.gg with a short blurb about yourself and what you're interested in writing, your Discord ID, your VLR account name, and attach at least one sample. A sample of some kind of feature or recap piece is required, although we also encourage you to write a sample of a short news article if you're interested in breaking news coverage.

We will be as timely as possible in reviewing people, but it may take some time and we unfortunately will not be able to respond to everyone.

Thanks for your interest and good luck!

posted about a year ago

And it's fixed! Embed is back.

posted about 2 years ago

Sorry the Victor ace isn't embedded! There's some kind of bug with that clip (and just that one for some reason?) where Twitch says it's deleted when I embed it here but it loads fine elsewhere. I linked it to "Victor killed two more for the ace and the clutch" and will reclip it to get the embed working shortly!

posted about 2 years ago

LOUD beating TL was part of the quote, worded it poorly when I paraphrased it! Totally zoned out on NiP beating Fnatic earlier in the tournament, though. Quote has been corrected!

posted about 2 years ago

Thanks for the correction, it's fixed now! I thought I went through and fixed all of the many incorrect predictions I used as placeholders in my prewriting, but apparently not...

posted about 2 years ago

Thanks everyone for your interest! We've already got a lot of applications, so I want to give you all a heads up that it may take a couple of weeks to go through them all. Sorry I can't review you all and send out responses in the next day -- I wish I could! Just give us a little patience and we'll start getting back to everyone.

posted about 2 years ago

A feature piece is exactly like what mblood82 says. It could be an article with interviews about a player or team, it could be an analysis piece, or it could be an editorial. An analysis of the NA teams in groups would definitely count!

posted about 2 years ago

VLR.gg is looking for some additional writers to add to our team. If you are interested, please reach out to us at spryt@vlr.gg with at least one sample piece and at least one active social media or forum account, as well as a Discord ID for us to contact you.

Here's what we're looking for in potential writers:

  • We're primarily seeking news writers, although interested feature writers are welcome to reach out as well.
  • We need people from any and every region. We could use more help for our NA + EU coverage, but we'd also like to improve our coverage of other regions, as well.
  • You must have strong English skills. If you're unsure if your skills are good enough, go ahead and apply anyway.

What to expect from us:

  • We'll onboard you and then train you, and will look to improve your skills through feedback and editing
  • A small bit of pay per article
  • This isn't a job with set hours, hour requirements, or workload expectations. Obviously, if you're going to apply we think you plan to at least be available to write several articles a month in the immediate future; however, we understand that you will likely have school, work, etc and will also have a life where you want to do fun things (maybe play VALORANT and get mad at your team-flashing Skye?). Come into this expecting you will need to take several hours out of each month for this, not 20+.

What we want to see from you in your email:

  • At least one sample of your writing. If you don't have any writing already published online, write up an example piece (make up a story -- if you need an idea give us a story about a Korean org signing a full roster from Brazil). Your sample(s) have to be a news piece or a feature piece, and if your sample is unpublished then write up a Valorant news piece specifically.
  • A link to at least one social media account or forum account. This is for a basic character check before we even begin talking to you. Don't send us a link to an account that has been opened up in the last week, that's going to immediately make us suspicious.
  • A Discord ID! It will be easiest to get the ball rolling if we can just reach out to you on Discord. Make it even easier for us by joining the VLR Discord (link at the bottom of the site).

Hope to hear from you soon!

EDIT: We've already received a ton of responses, and it's only been a day! It's going to take quite a bit of time to go through everything, so please be patient. I expect it should be a couple of weeks before I can start getting back to people.

posted about 2 years ago

i don't have much to say but hi, i like to write

posted about 3 years ago

Sorry it took me so long to get to this, but I went back and updated all the sentences you picked out here! Thanks for pointing out all of those mistakes and typos, I must have been more tired than I thought I was when I finished this last night.

posted about 3 years ago

Sorry about the confusion in the original article! I imagine the language barrier came into play during the press conference. The article has been updated to reflect solo's clarification on Twitter.

posted about 3 years ago

Sorry for no interviews this week! An unlucky bit of scheduling made them impossible. They should be back for Masters!

posted about 3 years ago

every preround of ascent i am filled with excitement over the anticipation of whatever dumb play jamppi is going to go for next

posted about 3 years ago

I'm writing a cool feature about Sentinels too so don't worry if you want to see their logo with a little crown on it on the front page just like FaZe got :)

posted about 3 years ago

come on i'm going to need a closer match 30 minutes after i publish this

posted about 3 years ago

It's impressive Envy doesn't tilt off the face of this planet after some of these rounds

posted about 3 years ago

My bad, I should have clarified that. Thought I mentioned that somewhere in here but I must have cut it while writing and forgot to add it back in when writing that stat.

posted about 3 years ago

ʕ ͡·ᴥ ͡· ʔ You've been visited by Trill Smasher of goodults. Clap your paws and copy paste this message 5 times without getting banned by mods and good smashes will be with you for the next year ʕ ͡·ᴥ ͡· ʔ

posted about 3 years ago

My bad! Don't know how I messed that up, I guess my brain defaulted to the win score and I didn't catch it when I read through it again.

It has been fixed now, thanks for pointing it out!

posted about 3 years ago

I don't consider myself an analyst by any means, but I would imagine a combination of factors kinda converged all at once:

  • Addition of Killjoy meant another option for an agent who could lock down a site
  • Recent nerfs (happened well before this tournament, obviously, but could be that players underestimated their impact at first)
  • As the game progresses and teams have more time to experiment and refine experimental strategies, teams will become more open to trying riskier strategies with riskier agent compositions. When you look at the game, Sage feels like a pretty safe "good" pick and so teams just beginning to practice the game a few months ago probably started with her and built their comps around her. Now, teams have had more time to see if they can make strategies without her work and it looks like they've had success.

I could be totally wrong about all of this, but that's my surface level analysis of the trend.

posted about 4 years ago

insane final map

posted about 4 years ago

sentinels are nuts

posted about 4 years ago

Loadout in this case means the total value of the abilities, weapons, and armor everyone starts the round with. So a Vandal adds 2,900 to the loadout value. Heavy armor adds another 1,000. If everyone on the team starts the round with a rifle, heavy armor, and one purchasable ability, the team will have over 20k in loadout value.

posted about 4 years ago

This article has been updated to reflect FaZe Clan making Rawkus's signing official.

posted about 4 years ago

even when it looks like jupiter will be screwed by bo1 they clutch up and win in the end

posted about 4 years ago

feels like zyppaan has been a little underrated thus far, always seems to perform

posted about 4 years ago

this is the kind of shotgun round i dream of

posted about 4 years ago

digedog deserved better

posted about 4 years ago

Forgot to say something earlier, but his flag is now fixed!

posted about 4 years ago

tenz refused to lose map 1

posted about 4 years ago

oh shit i missed when they made his transition to valorant official, assumed he was going to be a part of their team but figured he was just streaming it right now

posted about 4 years ago

surprised no one's mentioned NRG, sounded like they were interested at the time the game first went into beta

posted about 4 years ago

buds carry

posted about 4 years ago

who let tachyon in here???

posted about 4 years ago