do we think the chamber nerfs were enough (increase on bullet prices and decrease of tp regeneration time and radius)
UhhBrandon [#4]the biggest thing they shoulda nerfed was the damn fire rate on that ult
thats what im saying, fire rate and pullout time on both the ult and sheriff, i literarlly didnt care about anything else, he isnt even much of a sentinel anymore just a stupid broken awp character
UhhBrandon [#4]the biggest thing they shoulda nerfed was the damn fire rate on that ult
Yes. I just moved to a new place and was playing with my mouse and laptop on the floor (no table yet), and I am getting 90% of my kills while playing chamber in the form of multi-kills using the ult. I would have 10 kills per game if not for the chamber ult.
PIGEONS [#9]they should add back both trips, increase tp range again, decrease fire rate and pull out time on op, and remove the ADS from headhunter. easy balance
just make the awp and sheriff like the actual guns, and revert the rest of him to og chamber, easy fix, maybe make it slightly slower on how fast he can tp cuz that dude dips faster than my dad did
Chamber is honestly a huge problem for Valorant and it's future. You see, Chamber promotes unhealthy playstyles like OP crutching and players barely have to do much to get value out of him. He basically renders every other sentinel useless. He has killed Cypher, made KJ's stalling power look like a joke, and Sage was never going to compete with him. At this rate Riot should just nerf the tp speed and add a little bit of a delay so that he gets punished. It's the Jett problem but even worse, and we were complaining a lot about Jett meta lmao
there are 2 ways to nerf chamber:
Bring back the old jett dash. Chambers pickrate would become more balanced and he wouldn't be such a necessity anymore.
Make the chamber tp like the jett dash we have today. both cards break automatically within 15 or so seconds of both being placed down. Chambers pickrate would become like jetts pickrate today
pair this up with buffs to every sentinel agent (except chamber) and it'd lead to some balance in the meta and the other sentinel agents would come back to their former glory
WinterZ [#14]there are 2 ways to nerf chamber:
Bring back the old jett dash. Chambers pickrate would become more balanced and he wouldn't be such a necessity anymore.
Make the chamber tp like the jett dash we have today. both cards break automatically within 15 or so seconds of both being placed down. Chambers pickrate would become like jetts pickrate today
pair this up with buffs to every sentinel agent (except chamber) and it'd lead to some balance in the meta and the other sentinel agents would come back to their former glory
making another character that we already had hell with wont fix it, the game would become insanely ct sided all of the sudden cuz of all the awp crutches on chamber and jett
WinterZ [#14]there are 2 ways to nerf chamber:
Bring back the old jett dash. Chambers pickrate would become more balanced and he wouldn't be such a necessity anymore.
Make the chamber tp like the jett dash we have today. both cards break automatically within 15 or so seconds of both being placed down. Chambers pickrate would become like jetts pickrate today
pair this up with buffs to every sentinel agent (except chamber) and it'd lead to some balance in the meta and the other sentinel agents would come back to their former glory
So we can have 2 default picks instead of 1
WinterZ [#14]there are 2 ways to nerf chamber:
Bring back the old jett dash. Chambers pickrate would become more balanced and he wouldn't be such a necessity anymore.
Make the chamber tp like the jett dash we have today. both cards break automatically within 15 or so seconds of both being placed down. Chambers pickrate would become like jetts pickrate today
pair this up with buffs to every sentinel agent (except chamber) and it'd lead to some balance in the meta and the other sentinel agents would come back to their former glory
No, just no. Bringing back Jett's dash would make us go back to square one which was the problem in the first place. They should just add more cooldown to his tp, like 30 seconds isn't enough at ALL if you ask me. It's stupid how a broken ability like the Rendezvous gets only a 30s cooldown while abilities like Cypher's cam has a 40s cooldown. Or, they can buff the other sentinels
tarik_chatter [#15]they just need to buff the op to make it like the csgo awp, that way we don't need specialist agents who's only job is to run an op
i still hate valorant for the whole awping thing, like compared to cs u cant just dip after taking an awp shot, compared to val where they could be on the other side of the map/unhittable with like 4 or 5 agents (chamber, jett, yoru, reyna and proly one other my brain wont come up with)