Flame4Game
Flag: Canada
Registered: July 29, 2022
Last post: February 20, 2025 at 1:20 PM
Posts: 262
1 2 3 4 •• 6

What the fuck

posted 2 days ago

woah wasn't really expecting you to listen to it or even like it, glad you found it good! <3

posted 1 week ago

scared to start by michael macargi
the man who cant be moved by the script
nights like this by saint lundi

posted 1 week ago

wasn't it dapr instead of sick?

posted 2 weeks ago

Another dataset would be really nice. I was thinking of also adding data from NBA games to compare momentum across different mediums, would that be good as well?
Thank you for the other variables to consider!

posted 2 weeks ago

Good idea, I'll consider that fs!

posted 2 weeks ago

Thanks for the feedback! Getting a good mark would probably involve stuff outside the IB course, I have some experience with stats and stuff but apparently you need calculus to do well, IDK how to integrate that but we'll see.
I hadn't even thought of economy as a factor, that would definitely influence outcomes much more than just rounds won and lost.

Appreciate you!

posted 2 weeks ago

Hello all,
I'm doing a mathematical investigation for IB in high school and want to try something different. I want to investigate momentum and to what extent it affects a team's performance.
Do you guys have any tips on writing such an investigation? Whether valorant-specific or math-specific. This is my first time writing something like this, any feedback is appreciated.

Thanks!

posted 2 weeks ago

Oh, I see, thanks for the info then

posted 2 weeks ago

For kINgg, wasn't adverso IGLing in 2022? His fragging was on par from before to after.

posted 2 weeks ago

probably better for him than Raze

posted 2 weeks ago

kiNgg Raze
Demon1 Omen
tex Cypher
c0m Viper
nataNk Skye

kiNgg Viper
Demon1 Omen
tex Cypher
c0m Skye
nataNk Raze

kiNgg Viper
Demon1 Omen
tex Raze
c0m Cypher
nataNk Skye

Is it worth it to replace Demon1 on Raze with one of the other LEV players?

posted 2 weeks ago

Should have been 11.6, fixed

posted 3 weeks ago

Furia better than LEV is a take

posted 3 weeks ago

yeahhh i find it really satisfying to use

posted 3 weeks ago
  1. G2 - Avg Rank: 1.771
  2. SEN - Avg Rank: 2.657
  3. NRG - Avg Rank: 3.886
  4. LOUD - Avg Rank: 4.6
  5. LEV - Avg Rank: 5.057
  6. 100T - Avg Rank: 5.8
  7. MIBR - Avg Rank: 7.514
  8. EG - Avg Rank: 7.8
  9. KRU - Avg Rank: 8.457
  10. C9 - Avg Rank: 8.629
  11. FUR - Avg Rank: 10.229
  12. 2G - Avg Rank: 11.6

Thoughts? What is the biggest surprise?

posted 3 weeks ago

https://strawpoll.com/GJn44eAN6nz

^ here are 12 Americas teams, rank them 1-12

posted 3 weeks ago

one of sages biggest things going for her though is her wall to help plant, her defense is kinda secondary, vyse cant do that

not saying vyse isnt better, she'll contribute in other ways

posted 3 weeks ago

good writeup, willing to bet a lot of us dont follow VCK this closely so it's nice to be informed. thanks!

posted 1 month ago

what's your top three favorite ice cream flavors?

posted 1 month ago

something>Jemkin>Rarga
trexx>Kr1stal>chronicle
Cloud>Sheydos>Jady
nAts>chiwa>Vo0kashu
Shao>SUYGETSU>dos9

Overall:
Team A 5 Points
Team B 11 Points
Team C 12 points

So I would say C > B > A.

posted 1 month ago

He's not on AE anymore...

posted 1 month ago

Yeah that was a while ago, it's phased out of the meta since Chamber got nerfed. It was a pretty good comp though

posted 1 month ago

I'd love it if you did, thanks!

posted 1 month ago

Those are cool statistics, where did you get them from?

I was referring to the current map pool, but you're right that Icebox is the best non-duelist map, I'd overlooked that.

posted 1 month ago

and a Jett too, raze quickly became the dominant Duelist on sunset

posted 1 month ago

that was the one I was trying to think of! I feel like their relative success was mostly due to their level of competition though, iirc they got demolished at ascension with it. But it's definitely not unviable.

posted 1 month ago

you're right, i was only thinking in reference to the maps in rotation but i'd completely forgotten about g2 (and others') icebox comps.

posted 1 month ago

Will no duelist comps ever be meta, or even viable, again?

The current map pool is Abyss, Bind, Fracture, Haven, Lotus, Pearl, Split

Historically the only map that has ever seen viable 0-duelist play has been Pearl, and that was during the Chamber meta. The comp in question was KAY/O, Fade, Astra, Viper, and Chamber. Even with a nerfed Chamber this comp could be redesigned to be viable within the current meta, maybe something like KAY/O, Fade, Astra, Harbor, Cypher? This allows at once strong map-control ability, executing ability, and post-plant ability, as well as retaining strong defensive identity. The only thing lacking is an OPer, which is pretty good on Pearl.

Abyss is a strong OPing map, Jett had been in basically all of the compositions up to now, either that or a Yoru-based composition.

Bind has never seen true zero-duelist comps at the high level; Raze (and very rarely Neon/Jett/Yoru) is a staple of every composition.

FPX ran zero-duelist on Fracture before, but that was at the very beginning; Raze or Neon has been present in basically every composition since.

Haven saw Sentinels run a no-duelist comp; again, this was the exception rather than the rule.

Lotus is a newer map and probably saw more experimentation of zero-duelist than I remember, but it seems still that a Duelist is usually meta.

Split is another heavy Raze map, and especially with the prevalence of double Duelist, zero-duelist does not seem very viable either.

This begs the question: why was zero-duelist ever a thing? Well, the Chamber meta allowed for an OPer, and also someone to take aggressive fights on attack. Because Chamber also covered the sentinel role, this freed up a spot for an extra initiator or controller for even more abilities to be used in various ways. Nowadays with the Chamber nerf, any no-duelist comp has to either have a playstyle in which you consistently take and win opening duels, which is a huge ask, or make up for it with the sheer amount of map-controlling abilities, which is perhaps a bigger ask.

So overall, as much as I loved seeing no-duelist comps in 2022, I don't think it'll ever be viable again. You're free to disagree though; I'm just a guy who watches and yaps without much basis in what I say.

Thoughts?

posted 1 month ago

I think usually it depends on player flexibility. Some teams have their recon initiator as their flex (C0M on 2023 EG) and some have their flash initiator as their flex (kiNgg 2023 LEV). Also, depending on if teams choose to pair Tejo with a Sova/Fade or a KAY/O/Breach.

posted 1 month ago

Harbor Omen Astra Sova Vyse

posted 1 month ago

thank you!

posted 2 months ago

could you try mine

posted 2 months ago

wow… this really doesn’t look good for ttr

posted 2 months ago

Who else got poached?

posted 3 months ago

didn’t he igl in 2022 tho on raze?

posted 3 months ago

There is not a single Spanish player.

GMBLERS has 2 italians, a bulgarian, a finn, and a portuguese.
Melilla has 3 portuguese, a pole, and a russian.
Falke has 2 lithuanians, a pole, an italian, and a bulgarian.
HGE has 2 russians, a belarussian, a finn, and a lithuanian.

Totals: 3 Italians, 2 Bulgarians, 4 Portuguese, 3 Russians, 2 Finns, 2 Poles, 1 Belorussian, and 3 Lithuanians.

posted 4 months ago

i think having a smokes player is better, since sayf is probably more comfortable on flex than smokes

posted 4 months ago

any thoughts? do they match up well or is it just a coincidence? they haven’t beaten them for like 6 matches or something, stretching all the way back to 2021. (according to vlr)

edit: THIS IS THE WRONG WAY AROUJD MB

posted 4 months ago

i made a spreadsheet for this a while back lol, here’s two other teams:
czechia - marteen, Minny, MAGNUM, Jesse, Nunmeister/alexiik
Denmark - pa1ze, nille, avova, cullumx, ri4d

posted 4 months ago

i think if you make his wall longer, pass through walls, and you can activate it on command. but that would be too powerful so you gotta make it recharge. maybe make it his e instead.

for his new c you move the molly there but instead of healing yourself it makes the enemy die quicker. i think that’s a fair trade off.

and he doesn’t need more flashes. maybe another smoke would be nice.

and for his ult, something that advantages u in a 1v1 is good but run it back is rly bad - just see the scream victor clip. solution? make it so none of you can see anything for like 15 meters. also just get rid of the respawn - it’s too extra.

thoughts? this rework would help phoenix a little i think.

posted 4 months ago

something is just better than sheydos tbh.

on jett maps:
something jett
chron flashes
trexx scan
demon1 smokes
nats senti

on raze maps:
something scans (he’s been playing fade and gekko)
trexx raze
etc

on neon maps:
chron neon
something scans
trexx flashes
etc

on raze double controller maps
trexx raze
something fade
chron kj
demon1 omen
nats viper

posted 4 months ago

why not alfa duelist, woot flex, mrfalin smokes, then elite on sentinel?

posted 4 months ago

he played it well during the chamber era on ghost. otherwise let zellsis play an initiator

posted 4 months ago

they can just run a gekko comp on sunset, it’s not out of the meta

posted 4 months ago

zekken raze john fade n4rrate gekko zellsis brim bang viper

posted 4 months ago
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