Serious question. I've played a bunch of it lately (seems like its higher in the rotation) and on defense, if you're all the way on A and they plant B, you have very little time to get to B while also worrying about lurkers/checking corners etc.
It seems like you have to be knife-out running to the other site to have any amount of time to find where your enemies are on the site (if they're even on the site) and defuse the spike in time.
Am I alone in this?