I understand making new agents powerful, I even prefer it. But the real problem with his kit is that it takes 0.01% of skill to use, if he was op but hard to use fine. The only thing you can't do make it brain numbingly easy to use. A direct map placed double molly that does that much damage AND is Tejo's main ability so its on cooldown is just not good for pro play. We will see what they do to figure it out but it seems like the idea of it is just kind of too good, and any nerfs to it might just make it unusable like changes they've made to other agents in the past rapidly after agent release or strong agent buff.