how does he do it? no way a fortnite player has a better aim then most valo players who were playing cs for 10 years, cheats? drugs? are fort players built that way?
how does he do it? no way a fortnite player has a better aim then most valo players who were playing cs for 10 years, cheats? drugs? are fort players built that way?
fortnite takes much more raw aim skill than cs
cs involves a lot more movement
nah its true im a big cs fan but most cs pros have mid raw aim
i watched NBK play diabotical and he was terrible because it involved a lot of raw aim, whereas in cs he can easily hs everyone
2 major wins, 3x hltv top 20
'bot'
but a better example is NiKo, his stats see a considerable drop off on Overpass, where you have to make much more micro adjustments due to the uneven ground of the map
cs pros having mid raw aim is also a reason why for a few months nobody could kill donk because he kept crouching
bro fortnite requires insane raw aim are you kidding its not some outlandish statement to say it requires more than cs
i gave you some examples and you dont have any rebuttal
its more the fact ur comparing 2 different aim types as calls one "raw aim" and the other inferior.
U just have an opinion, thats fine! but stating it as facts makes u braindead. shut up
yes raw aim because it involves tracking, clicking and target switching whereas cs doesnt require tracking
fortnite has people flying around jumping
cs has people strafing side to side
one takes a lot more raw aim BUT cs is still a mechanically intensive game ofc
hes not wrong cuz fortnite has basically no movement component its just raw tracking and flicking. But in cs there is a massive emphasises on movement. I would say fortnite is slightly more aim intensive than cs
yes. that is literally true, quake pros too
have you actually ever watched any fps games that werent tacfps
yes i have, i have played apex/cs/valorant/overwatch all at a immortal+ level for reference
and every game i play. i also watch the esport for it.
no shit lol. Sayaplayer, corey, legit half of the korean scene. All fucking insane aimers.
they are lol, at least if they are good at aiming intensive heroes such as widow, cassidy or ashe
a t500 cassidy 100% has better raw aim than any pro in any game
Its way harder to aim in fn cause everyone is jumping around and running around so that makes ur tracking rly good
playing cs for 10 years
benjy is a 20 year old kid his aim, reaction everything will be better than these pros and fortnite requires more raw mechanics than cs or valorant
i agree about the raw aim thing, but there is a reason why most valo pros are prior cs players, the game aim style depends on crosshair placements/taping and Low Time to Kill, benjy is built diff i guess.
yeah i mean fortnite ow just involve alot more flicking than val cs so when u transition that flicky high sens aim to val u just look unstoppable lol
you see more cs pros in val scene because both of the games are of the same genre of tac fps and fortnite is a BR so not a lot of people would want to switch obviously
fortnite is unironically one of the hardest games in mechs and aim it has overwatch speed with battle royal range and honestly everything in between and benjy is 20 yrs old
HELL YEAH BROTHA VALO BETA CUCK LIBERAL GAME!!11111 PLAY A REAL MAN'S GAME LIKE COUNTER STRIKE 1.6
it's genetics, whoever says otherwise is pure cope. You can't tell me that anyone can become a pro and get a contract in under a year if they work hard enough
but he did work hard though. He was grinding hard everyday and went through the Tier 2 scene with EP.
obviously, but i know people who have been working harder and longer than him but they can't even get to tier 3
the crazy thing is he didnt have to go thru t2 btw, he jsut wanted to prove he wasnt a nepo baby, he already had so many tier 1 orgs giving offers
No cap that if we’re just talking about pure mechanical ability FN might be the hardest game. Not necessarily aiming, cause it isn’t, but the construction mechanics gotta keep your brain and hands sharp af
fortnite takes the most raw aim wdym, you need raw flicking and tracking accuracy to deliver shots while moving the mouse around constantly to build, any game that involves crosshair placement like CS/Val don't require much aim since there're much less variables, most of the time you only do micro corrections