Version1
Lost 2-0 to Cloud9 Blue
- L 5-13 Breeze
- L 9-13 Icebox
Won 2-0 against FaZe Clan - W 13-10 Icebox
- W 13-10 Breeze
Lost 2-0 to XSET - L 7-13 Bind
- L 4-13 Icebox
penny
penny has to be one of the most inconsistently great players. One game he is jett diffing babybay off the map and holding him to only 1 first kill compared to 5 first deaths and the very next map, he is bottom fragging and babybay has 9 first kills. He had his best series against XSET in the elimination game but it couldn't save V1 from elimination. Ultimately, they lost to two very strong teams that clearly had a strategic read on what V1 wanted to do and penny is a large part of that game plan. penny 100% has the potential to be one of the best Jetts in the region but the inconsistency would be crippling for any team and was especially so for a team that is trying to find its feet after losing their IGL.
As briefly mentioned earlier, penny's ability to get first kills (and oftentimes more) is a large part of the Version1 game plan and that is reflected in the stats. When penny had a First Kill/First Death +/- greater than 0 V1 won the game. Of course, you could argue that they are semi-responsible for each other and without a larger data set it would be hard to argue against that but I think it is also clear from the eye test that when penny is not performing as well in the first engagements that V1 will struggle.
First Kills/First Deaths +/- penny
Zellsis
Zellsis came back from his suspension to his IGL being gone. That has to be slightly jarring but if it was it did not show in his play. He had the highest ACS game of the Version1 team against Vanity and Cloud9 Blue on a map where the rest of the team underperformed pretty drastically. He seems to be slipping back into more of that second duelist role moving away from the Killjoy that we sometimes saw him on earlier. In fairness, that could just be because they didn't play Split this time around but I wouldn't be surprised if V1 had decided to just simplify the roles for now whilst they try and figure things out. He was also the only player, outside of Xeppaa, to bring out the Kay-O which was fun to see even if he only used it on Bind.
ACS as % of team total Zellsis
I think he worked pretty well alongside penny's Jett and in games where penny was underperforming he was able to pick up some of the slack even if it didn't result in wins. I do, however, think that the double duelist meta is less effective than other options. I would love to see if Zellsis can pick up the Skye if she remains unchanged for next year but if not then maybe see what he can do with the Kay-O on more maps.
effys
The old man of V1 didn't play so well this tournament. He was once again completely on the Sova and I think utility-wise he was, once again, smart and timely with when he was using things but he lacked the fragging power that I think V1 needed this tournament. He only had 1 game over 20% of the team total ACS. In fairness to him, he has just taken on the IGL role because of Vanity's untimely departure and that is sure to have affected his play a bit but he is the one part of this team that I could see them moving on from. Everyone else is younger and has that raw potential and it didn't really seem like effys' calling was anything special to excuse the poor fragging games.
oderus
I really want to give oderus the excuse that his poor performance was because he is getting used to the new team that is having to switch up roles and how they play. The only thing I feel I can really compliment was his headshot percentage which was actually bordering on aproto levels. And honestly, if he can figure out how to fill an aproto type role on this team, then that would be enough. It was pretty cool to see him able to flex onto the Viper when they played Bind, even if it didn't really work out overall. Hopefully, that means he can be a versatile player for this time, which is exactly what they need at this point. Wish him the best of luck next year, hopefully he can perform more like how he was playing for pioneers.
wippie
wippie has one registered competitive game on Astra and unless he has been grinding and practicing how to play her in the background, that could prove troublesome for V1. Of course, that one play came in this tournament when he played her on Bind and he didn't look too bad. In fairness, the other two maps that Version1 played, in Breeze and Icebox, don't really lend themselves to an Astra but I would like to see wippie play more of her in tournaments, especially if oderus can play viper. Aside from that, wippie had a pretty reasonable tournament. He disappeared against Cloud9, came back and had his best series against FaZe and then had a middling performance in their final game against XSET. It's honestly a shame that V1 only played the three maps over the course of their three games because I would have loved to see how wippie would have performed on different maps. There seems to have been a bit of a theme with Viper players struggling on Breeze this tournament.
Overall Team
V1 ended up losing to two very strong teams and they 2-0ed the only other team they faced. They definitely have some work to do to figure out how they want to play and if they want to make any roster moves based upon those conclusions. I don't expect much to change roster-wise because of how young most of the players are and I think they have some real potential to be really good next year if they all continue to improve. Consistency is key for this team and they need to find a way to balance all the fragging power of these young guys with a plan that allows them all to be consistent. 100% keep an eye on these guys though, I think they can survive without vanity.
Some more interesting graphs:
Other completed threads are linked below: