if u consistently dropping 40s in dm and u not at least immortal 2, ur decision making and util must be dog shit. thoughts?
edit: added the word "consistently"
if u consistently dropping 40s in dm and u not at least immortal 2, ur decision making and util must be dog shit. thoughts?
edit: added the word "consistently"
if u dropping 40s in dm and u not at least immortal 2, ur decision making and util must be dog shit. thoughts?
Someone wins when they hit 40?????
so in every lobby, someone is gonna drop 40
even in iron unless the time runs out
fair. i was under the impression that dm doesn't have strict skill based matchmaking since there are bronze players in the same lobbies as radiants.
what does that even mean bro, you make it sound like winning a deathmatch is hard
Dude depends on the players in your DM if they're silver gold play then easy 40 but above that depends.
Im nowhere near high Elo but I usually play dm with sound off and I get shot in the back or killed by someone in a corner, it’s very frustrating lol
dude fr, it makes me not even wanna play. But i know its the only way i can warm up effectively for me.
Ik ik getting shot in the back like 15 times per dm makes me tilt harder than anything else
Lemme rephrase what OP is trying to say, so you can understand better, "if you have, atleast a40~50% win rate in dms, and you're not atleast immoral 2, ur decision making and util must be dog shit".
Which I concur with. There's no way you'll play 50 dms and they'll all be iron ~ silver lobbies only, so that point is imvalid
if you're trying to win DMs and you're playing sound on
you're 15
and/or, you're terrible
dms are based on your overall performance in deathmatch
source: i remember a tweet from the old competitive lead sayin that