0

PHOENIX BUFF?

Comments:
Threaded Linear
#2
OkOkay
0
Frags
+

imagine its a nerf

#4
GYKM
0
Frags
+

:skull:

#3
NG1nS
0
Frags
+

let's go

#5
Skyss
0
Frags
+

no one pick phonix until rito nerf chamber

#6
gerritz
0
Frags
+

Phoenix

We believe Phoenix's Curveball is the cornerstone of his kit, and as we explored adjustment options it became clear that Curveball being more powerful unlocks his kit as a whole. So we wanted to assess Phoenix in a world where Curveball is more competitive with the rest of the ecosystem to get a sense for the impact of the changes. We view Phoenix as an aggressive entry Agent, so the additional Run It Back and Blaze changes are intended to support his proactive intentions when taking space or fights early on into rounds.

Curveball (Q)

Flash Max duration increased 1.1s >>> 1.5s

Flash Windup decreased .7s >>> .5s

Blaze (C)

Phoenix will now equip his weapon earlier if he stops bending his wall

Run it Back (X)

Phoenix will now spawn at the marker with the amount of shields he had when the ability was cast.

copied from Reddit

#7
NG1nS
0
Frags
+

holy moly

#8
gerritz
0
Frags
+

Spawning after ult with full shield again is crazy

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment