Any thoughts on the Chamber nerf? imo, he does need a nerf but not in this way. I would take out the slow from his ult kills and/or increase his tp cooldown instead. Having one trademark just made him less of a sentinel
egg80085 [#3]remove slow from ult and that's already a better nerf imo
Remove slow and make his awp bit slower. Fixed.
UnrivaleD [#5]idk man what are they thinking , they will make us go back to the old boring kj sentinel roles ,like its obvious af he needs his slow taking away from his ult and the slow's radius and time should be nerfed
first time i saw the sentinel roles looks attractive that best players plays it , playing cypher and kj is boring for some as you sit afk and play passive rather then making initiative and outplaying the enemy
First of all his Traps should go offline if he is too far away from them like KJ. I can't tell what they should do with his other Abilities because they are way too important and any nerf to them would make him completely bad. Maybe make his TP radius much smaller, Make the Sheriff abilities pull out slower, Make the Sniper shoot himself so he dies himself when he fires it
nairolf1337 [#8]Rito indie game company
They release this "sentinel" character and then nerf the only actual sentinel ability he has, well done lmao
Change his Title from Sentinel to Garbage Eater
People here do not realize that even his guns are designed so he has more options to slow down the pushes, which is what makes him a sentinel on defense, while he's that sentinel-second entry combo on offense.
Nerfing his trademark is a must, but not like this. His slows are what's essentially overpowered, lasting for 9s (correct me if I'm wrong), so maybe if they made it last 5-6s it wouldn't be so punishing to push a site where Chamber is anchoring.
His gun drawing animation (Headhunter and Tour-de-Force) should also be increased, because right now it's lowkey overpowered, as you're able to mindlessly run in with 3 bullets against 2 opponents, and whip out your Headhunter to finish the job in a lot of instances.
doosean [#10]People here do not realize that even his guns are designed so he has more options to slow down the pushes, which is what makes him a sentinel on defense, while he's that sentinel-second entry combo on offense.
Nerfing his trademark is a must, but not like this. His slows are what's essentially overpowered, lasting for 9s (correct me if I'm wrong), so maybe if they made it last 5-6s it wouldn't be so punishing to push a site where Chamber is anchoring.
His gun drawing animation (Headhunter and Tour-de-Force) should also be increased, because right now it's lowkey overpowered, as you're able to mindlessly run in with 3 bullets against 2 opponents, and whip out your Headhunter to finish the job in a lot of instances.
dude you're stupid af. it's a broken shit agent that doesn't stop pushes, he make playing impossible. youre insta finished as you see him and can't push a side, flank or shit. Like Jett, delete this fucking Agent or don't call this a good Game or better said a "FPS SHOOTER GAME" because it's not at this point. you could call it hide n seek or whatever
UnrivaleD [#6]first time i saw the sentinel roles looks attractive that best players plays it , playing cypher and kj is boring for some as you sit afk and play passive rather then making initiative and outplaying the enemy
you clearly don't know who nAts is & have little knowledge of the game if you think playing sentinel is "sitting afk"
silentt [#12]you clearly don't know who nAts is & have little knowledge of the game if you think playing sentinel is "sitting afk"
you clearly stupid dck sucker of doesnt know shit about the game either , and what bring nats to this , data gathering in video games takes into account the average players (ranked included you dumbass) , and if chamber wasnt more fun agent then other sentinels jett players wouldnt have picked him , but again you're a shit bronze and clearly waste of time .
JettEnjoyer [#4]Remove slow and make his awp bit slower. Fixed.
removing the slow factors makes him less of a sentinal, also his jig is kinda to slow people and trap them, so this removes part of his ability to do it.
UnrivaleD [#14]you clearly stupid dck sucker of doesnt know shit about the game either , and what bring nats to this , data gathering in video games takes into account the average players (ranked included you dumbass) , and if chamber wasnt more fun agent then other sentinels jett players wouldnt have picked him , but again you're a shit bronze and clearly waste of time .
bro just cuz u dont like playing passive on that kind of role doesn't mean everyone feels that way, i personally like setting up traps and having them allow me free kills.
UnrivaleD [#5]idk man what are they thinking , they will make us go back to the old boring kj sentinel roles ,like its obvious af he needs his slow taking away from his ult and the slow's radius and time should be nerfed
thats exactly what riot should do, chamber is literally a duelist, sentinel, initiator all in one its just stupid
Stream [#11]dude you're stupid af. it's a broken shit agent that doesn't stop pushes, he make playing impossible. youre insta finished as you see him and can't push a side, flank or shit. Like Jett, delete this fucking Agent or don't call this a good Game or better said a "FPS SHOOTER GAME" because it's not at this point. you could call it hide n seek or whatever
you okay my guy? why are you having a mental breakdown on vlr
Avix [#16]bro just cuz u dont like playing passive on that kind of role doesn't mean everyone feels that way, i personally like setting up traps and having them allow me free kills.
well although i respect your playstyle and there is alot who shares your opinion , im sure there is also alot alot who would like to take initiative like me aswell , so not all sentinels should be passive only, just like for ex there is passive initiator role(sova) and there is one that can be agro (kayo+skye+maybe fade) , this guy triggired me bcz he cant make a point without disrespecting others , calling me i dont watch a pro play, and ppl insta lock duelist for a reason (there is higher chance to make outplays with them and look fun to play )
COCAINELORD187 [#19]thats exactly what riot should do, chamber is literally a duelist, sentinel, initiator all in one its just stupid
maybe you're right about duelist resemblance, but i dont think he can be played as initiator in any way
UnrivaleD [#14]you clearly stupid dck sucker of doesnt know shit about the game either , and what bring nats to this , data gathering in video games takes into account the average players (ranked included you dumbass) , and if chamber wasnt more fun agent then other sentinels jett players wouldnt have picked him , but again you're a shit bronze and clearly waste of time .
first of all, you're way too triggered over a random comment & extremely hypocritical by crying about being "disrespected" whilst actively disrespecting others.
nAts was literally the best player in the world at one point before chamber came out and he's a traditional sentinel player. if you genuinely understood the game you would easily know that the cypher/kj role isn't about "sitting afk" or having no initiative/outplay potential, that's all.
JettEnjoyer [#4]Remove slow and make his awp bit slower. Fixed.
Removing the slow would make him better on attack, which is not what you want at all. The reason he cant pop off like jett is that if he gets an ult frag he cant push forward and get another without slowing himself.
silentt [#25]first of all, you're way too triggered over a random comment & extremely hypocritical by crying about being "disrespected" whilst actively disrespecting others.
nAts was literally the best player in the world at one point before chamber came out and he's a traditional sentinel player. if you genuinely understood the game you would easily know that the cypher/kj role isn't about "sitting afk" or having no initiative/outplay potential, that's all.
go do something better with your life , i dont wanna deal with your crappy arguments thats all
i think he could be nerfed as hes good rn and should be made more of a sentinel. increase his ult speed (dps), increase tp cooldowns but dont change his traps. cypher also needs a buff, adding slows to his cages would be good and making his ult give you a tag that needs to be removed (like camera). kj slight buffs to turret/ alarmbot potentially.
egg80085 [#3]remove slow from ult and that's already a better nerf imo
the slow also works against u when they try to use it close range, so its kinda balanced