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Valorant has bad gun play

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#1
Uncleben

No weapon in valorant has perfect first bullet accuracy. This would be fine if there was a set spray pattern like in cs, which also has non perfect first bullet accuracy. This is why gun play feels so awkward, as tapping doesn’t work and spraying doesn’t work either

#2
Cookierookie577
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Frags
+

lowkey true

#3
uwukitten
6
Frags
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what an original post

#4
omegaishere
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Frags
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If it worked all the time it wouldn't be fun. Imagine getting 1 tapped all the time 😢

#5
EntryKJ
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Frags
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we've been complaining for years now, I don't think Riot cares about the gunplay being consistent

#6
bees
3
Frags
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  1. The guardian effectively has perfect accuracy (or literally in ADS).
  2. First-bullet inaccuracy is an overstated issue for rifles, and a balancing tool against eco weapons (which are already much stronger than in CS).

As for spray patterns, I'm gonna go with the hot take that they're just dumb to begin with. If you whiff the first couple shots, or you kill someone and are trying to transfer, it shouldn't be a pattern that you memorize, because you already should have lost the fight. It not being random is what doesn't make sense unless you're used to CS.

#7
eeveeceo
-1
Frags
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bees [#6]
  1. The guardian effectively has perfect accuracy (or literally in ADS).
  2. First-bullet inaccuracy is an overstated issue for rifles, and a balancing tool against eco weapons (which are already much stronger than in CS).

As for spray patterns, I'm gonna go with the hot take that they're just dumb to begin with. If you whiff the first couple shots, or you kill someone and are trying to transfer, it shouldn't be a pattern that you memorize, because you already should have lost the fight. It not being random is what doesn't make sense unless you're used to CS.

lowers skill cap lol

#8
supr
4
Frags
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frick patterns . If you whiff you should be punished

#9
bees
1
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eeveeceo [#7]

lowers skill cap lol

The skill cap is not needing an exact spray at all.

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