13-5 FUT Clears
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1.47 1.99 0.90 | 294 380 200 | 24 17 7 | / 16 7 9 / | 5 3 2 | +8 +10 -2 | 78% 83% 73% | 189 246 127 | 40% 38% 45% | 7 4 3 | 3 1 2 | +4 +3 +1 | |
|
1.34 1.83 0.82 | 245 321 164 | 21 15 6 | / 17 7 10 / | 7 3 4 | +4 +8 -4 | 65% 92% 36% | 165 206 121 | 30% 34% 24% | 1 1 0 | 0 0 0 | +1 +1 0 | |
|
1.09 0.95 1.24 | 225 199 255 | 18 8 10 | / 18 9 9 / | 4 3 1 | 0 -1 +1 | 78% 75% 82% | 158 154 163 | 40% 36% 44% | 1 1 0 | 1 1 0 | 0 0 0 | |
|
0.98 1.11 0.85 | 142 104 184 | 10 4 6 | / 13 4 9 / | 9 7 2 | -3 0 -3 | 78% 92% 64% | 100 80 122 | 24% 5% 54% | 1 0 1 | 2 0 2 | -1 0 -1 | |
|
0.77 0.99 0.54 | 155 170 140 | 13 8 5 | / 15 6 9 / | 2 1 1 | -2 +2 -4 | 65% 67% 64% | 110 125 94 | 46% 50% 42% | 2 1 1 | 5 3 2 | -3 -2 -1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1.02 1.03 1.01 | 230 286 179 | 18 11 7 | / 17 8 9 / | 7 1 6 | +1 +3 -2 | 74% 73% 75% | 159 201 119 | 29% 24% 36% | 5 3 2 | 3 1 2 | +2 +2 0 | |
|
0.99 1.58 0.44 | 192 252 138 | 16 11 5 | / 16 5 11 / | 11 8 3 | 0 +6 -6 | 70% 91% 50% | 119 145 96 | 28% 28% 28% | 1 0 1 | 2 0 2 | -1 0 -1 | |
|
0.89 1.03 0.76 | 219 212 226 | 17 8 9 | / 18 7 11 / | 8 4 4 | -1 +1 -2 | 74% 91% 58% | 141 150 133 | 37% 36% 38% | 3 1 2 | 2 0 2 | +1 +1 0 | |
|
0.77 0.80 0.75 | 204 185 222 | 17 8 9 | / 18 8 10 / | 4 2 2 | -1 0 -1 | 70% 64% 75% | 132 117 146 | 15% 18% 12% | 1 1 0 | 3 2 1 | -2 -1 -1 | |
|
0.75 1.20 0.34 | 138 198 83 | 11 8 3 | / 17 6 11 / | 3 2 1 | -6 +2 -8 | 70% 91% 50% | 116 160 75 | 32% 29% 40% | 1 1 0 | 2 2 0 | -1 -1 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1.99 0.90 1.47 | 294 380 200 | 24 17 7 | / 16 7 9 / | 5 3 2 | +8 +10 -2 | 78% 83% 73% | 189 246 127 | 40% 38% 45% | 7 4 3 | 3 1 2 | +4 +3 +1 | |
|
1.83 0.82 1.34 | 245 321 164 | 21 15 6 | / 17 7 10 / | 7 3 4 | +4 +8 -4 | 65% 92% 36% | 165 206 121 | 30% 34% 24% | 1 1 0 | 0 0 0 | +1 +1 0 | |
|
0.95 1.24 1.09 | 225 199 255 | 18 8 10 | / 18 9 9 / | 4 3 1 | 0 -1 +1 | 78% 75% 82% | 158 154 163 | 40% 36% 44% | 1 1 0 | 1 1 0 | 0 0 0 | |
|
1.11 0.85 0.98 | 142 104 184 | 10 4 6 | / 13 4 9 / | 9 7 2 | -3 0 -3 | 78% 92% 64% | 100 80 122 | 24% 5% 54% | 1 0 1 | 2 0 2 | -1 0 -1 | |
|
0.99 0.54 0.77 | 155 170 140 | 13 8 5 | / 15 6 9 / | 2 1 1 | -2 +2 -4 | 65% 67% 64% | 110 125 94 | 46% 50% 42% | 2 1 1 | 5 3 2 | -3 -2 -1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1.03 1.01 1.02 | 230 286 179 | 18 11 7 | / 17 8 9 / | 7 1 6 | +1 +3 -2 | 74% 73% 75% | 159 201 119 | 29% 24% 36% | 5 3 2 | 3 1 2 | +2 +2 0 | |
|
1.58 0.44 0.99 | 192 252 138 | 16 11 5 | / 16 5 11 / | 11 8 3 | 0 +6 -6 | 70% 91% 50% | 119 145 96 | 28% 28% 28% | 1 0 1 | 2 0 2 | -1 0 -1 | |
|
1.03 0.76 0.89 | 219 212 226 | 17 8 9 | / 18 7 11 / | 8 4 4 | -1 +1 -2 | 74% 91% 58% | 141 150 133 | 37% 36% 38% | 3 1 2 | 2 0 2 | +1 +1 0 | |
|
0.80 0.75 0.77 | 204 185 222 | 17 8 9 | / 18 8 10 / | 4 2 2 | -1 0 -1 | 70% 64% 75% | 132 117 146 | 15% 18% 12% | 1 1 0 | 3 2 1 | -2 -1 -1 | |
|
1.20 0.34 0.75 | 138 198 83 | 11 8 3 | / 17 6 11 / | 3 2 1 | -6 +2 -8 | 70% 91% 50% | 116 160 75 | 32% 29% 40% | 1 1 0 | 2 2 0 | -1 -1 0 |
SMK_sss [#5]why this match? eternal fire has one round differential.
if anything it'd be h2h in a normal ruleset so EF would get the better seed
but more matches is great for us so cant complain
Targu1n [#6]if anything it'd be h2h in a normal ruleset so EF would get the better seed
but more matches is great for us so cant complain
is it fair? firstly map differential then round then h2h, afaik?
SMK_sss [#7]is it fair? firstly map differential then round then h2h, afaik?
nah Valorant pretty much always does h2h tiebreakers in a 2 way tie
(its the most fair if you think about it, since its then the players own performance that decides it, not a random 3rd team that threw vs 1 team but not the other)
For vct 2024 it was:
2 way tie: h2h match score -> h2h map diff -> h2h round -> event map diff -> event round diff
3 way tie: h2h match diff (so team that won against all the others in the tie quals) -> event map diff -> event round diff -> bo1 tiebreaker
(based on the 2024 global ruleset in https://www.emea-competitiveops.com/)
Targu1n [#8]nah Valorant pretty much always does h2h tiebreakers in a 2 way tie
(its the most fair if you think about it, since its then the players own performance that decides it, not a random 3rd team that threw vs 1 team but not the other)For vct 2024 it was:
2 way tie: h2h match score -> h2h map diff -> h2h round -> event map diff -> event round diff
3 way tie: h2h match diff (so team that won against all the others in the tie quals) -> event map diff -> event round diff -> bo1 tiebreaker(based on the 2024 global ruleset in https://www.emea-competitiveops.com/)
ty man