Class//Sentinel
C//EQUIP a trap that scans for enemies. FIRE to place it on the ground. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that Slows players caught inside of it. The trap can be picked up to be REDEPLOYED. CHARGES-2. COST-200 CREDITS.
Q//ACTIVATE to equip a heavy pistol. ALT FIRE with the pistol equipped to aim down sights. CHARGES-8. COST-100 CREDITS.
E//PLACE two teleport anchors. While on the ground and in range of the anchor, REACTIVATE to quickly teleport to the other anchor. Anchors can be picked up and REDEPLOYED. RECHARGABLE-30 SECONDS. COST-FREE.
ULT//ACTIVATE to summon a powerful, custom sniper rifle, that will kill an enemy with a direct hit. Killing an enemy CREATES a lingering field that slows players caught in side. CHARGES-5. COST-7 ULTIMATE POINTS.