Mortadelo [#39]
You need to add more context to everything you say cause I'm still lost af
Why 60? 12 teams x 4 leagues is 48. 48 x 300k is 14.4M in fixed money they will be giving out. Champs bundle alone raised 20M last year for Riot but it's raising more every year
That alone covers the cost of money they're saving with this change. And no costs are not really a thing, the salary of the people who make the skins is not worth that much. I have no clue but it can't take more than 2 weeks to make between a team. Rest of the year they make other bundles who I'm sure raise way more than 20M each. The profits are massive 100%
And about the orgs, they do need that money to make this profitable. Rn an ascended team has huge costs not covered by that 400k, could be losing almost a million to not even retain their spot. UCAM CEO was saying the other way how the cost for an EMEA team to Ascend in the first year is surrounding 2M iirc
60 ( 12 x 4 leagues + 16 "parts" more for those who qualed to champs) x 300k = 18M
I might be pedantic but salaries aren't just going to people who make the skins, there's a lot more people to pay , and it's not just salaries ( don't ask me what the other costs are, I did an all-nighter on my accounting and forgot them all lol). So yeah I think the cost might not be that high as I made them to be, but it's still high enough for riot to be concerned( speculation).
" " And about the orgs, they do need that money to make this profitable." "
By that point it's no longer profitable, they're just being kept afloat by riot.
Maybe riot tried to allocate that money to somewhere else, no matter how you see it investing them into orgs like mibr, eg and bleed just doesn't make sense.
Riot could be adjusting to the audience(maybe there is a downward trend?) and probably adjust the investments riot should make
at this point, I'm just stating theory as to why riot does this lol