0

Abyss demon comp

Comments:
Threaded Linear
#1
JawXG

Make your best abyss comp

Duelist - ?
Smokes - ?
Recon - ?
Flex - ?
Senti - ?

#2
bladaaa
5
Frags
+

double controller maybe need

People say it's a PRX map, looks more like a FPX map to me

#3
boilin_cockroach
1
Frags
+

Raze/Neon
Deadlock/Cypher
Omen
Breach
Yoru/Kayo

I think Yoru as a secondary duelist will be very good on this map as he can set some crazy tp plays

#4
bladaaa
0
Frags
+
boilin_cockroach [#3]

Raze/Neon
Deadlock/Cypher
Omen
Breach
Yoru/Kayo

I think Yoru as a secondary duelist will be very good on this map as he can set some crazy tp plays

Jett on this map?

#5
samhatts
0
Frags
+
boilin_cockroach [#3]

Raze/Neon
Deadlock/Cypher
Omen
Breach
Yoru/Kayo

I think Yoru as a secondary duelist will be very good on this map as he can set some crazy tp plays

Yoru tps might be limited due to tping off the map, also astra > omen on this map. If astra is not better here astra suck needs to be reverted cause that means astra is straight up bad at this point

#6
boilin_cockroach
0
Frags
+
bladaaa [#4]

Jett on this map?

yk it’s like u can have so many different comps on this map and they all could be good. I personally prefer raze (like satcheling)

#7
boilin_cockroach
0
Frags
+
samhatts [#5]

Yoru tps might be limited due to tping off the map, also astra > omen on this map. If astra is not better here astra suck needs to be reverted cause that means astra is straight up bad at this point

^^#6

And yeah astra suck is very viable for post plant here but at the same time omen tps are gonna be strong too

#8
NoCheatJustLag
0
Frags
+

Raze
Omen
Gekko
Fade
Chamber

#9
zhongZHI
0
Frags
+
bladaaa [#2]

double controller maybe need

People say it's a PRX map, looks more like a FPX map to me

exec heavy. gotta agree

#10
zhongZHI
0
Frags
+
boilin_cockroach [#6]

yk it’s like u can have so many different comps on this map and they all could be good. I personally prefer raze (like satcheling)

its gonna be exec post plant heavy map. imagine if u could just constantly delay the defuse by simply like sucking or blast packing them into the void

#11
Agx192
0
Frags
+

Raze fade sova/gekko astra viper
Or
Sage fade kayo omen viper

#12
noorik
0
Frags
+

Raze/Jett
Breach
Sova
Astra
Chamber (any other sentinel if the duelist is jett)

or if you're a super aggressive team

Neon
Raze
Breach
KAY/O
Omen

#13
NekoSugarGirls17
7
Frags
+
bladaaa [#2]

double controller maybe need

People say it's a PRX map, looks more like a FPX map to me

it's obviously a PRX map, just look at how many places you could fall and die. Definitely a map for throwers befitting KEKWGaming

#14
Froggy0_0
0
Frags
+

Duelist - neon
Smokes - omen
Recon - sova
Flex - chamber
Senti - deadlock

#15
Xell_
1
Frags
+

Were mostly looking at a dual smokes dual innitiator comp
According to Tenz latest livesteam we might be looking at
Harbour (His wall is amazing for taking B main control and allowing lurks through mid, His ult covers both sites fully and can be rotated with breaches ult)
Omen (One way smokes and basically global smokes allow for easy control, His flash can take alot of space)
Breach ( Same thing with Omen, His stuns are amazing for taking certain spaces, His flashes look very strong, And his ult covers almost both sites fully
Gekko/Sova (Gekkos flash is very strong on this map because theres almost 0 roofs, His wingman can be used to clear ratty corners like the right of B main, His mosh can be used to clear backsite of both sites. Sova's recon can cover both sites very well, His drone can be used to push the op away and take space)
Jett (Not alot of explanation needed, Just a good op agent with good entery, Jetts updrafts can be used to take heaven in B)"

The plan would be to mostly stop op angles and take control of B because of the pivot it has through mid. A "3 1 1" Default heavy towards B has been claimed to be the best for attacking by many different pros and streamers.

#16
JawXG
0
Frags
+
Xell_ [#15]

Were mostly looking at a dual smokes dual innitiator comp
According to Tenz latest livesteam we might be looking at
Harbour (His wall is amazing for taking B main control and allowing lurks through mid, His ult covers both sites fully and can be rotated with breaches ult)
Omen (One way smokes and basically global smokes allow for easy control, His flash can take alot of space)
Breach ( Same thing with Omen, His stuns are amazing for taking certain spaces, His flashes look very strong, And his ult covers almost both sites fully
Gekko/Sova (Gekkos flash is very strong on this map because theres almost 0 roofs, His wingman can be used to clear ratty corners like the right of B main, His mosh can be used to clear backsite of both sites. Sova's recon can cover both sites very well, His drone can be used to push the op away and take space)
Jett (Not alot of explanation needed, Just a good op agent with good entery, Jetts updrafts can be used to take heaven in B)"

The plan would be to mostly stop op angles and take control of B because of the pivot it has through mid. A "3 1 1" Default heavy towards B has been claimed to be the best for attacking by many different pros and streamers.

I feel like Skye is needed on this map just because of the sheer number of chokepoints and corners. She's better than fade because other than dogs she doesn't contribute enough on the map (Skye would be more valuable because of the recon/execution potential)

#17
Xell_
1
Frags
+
JawXG [#16]

I feel like Skye is needed on this map just because of the sheer number of chokepoints and corners. She's better than fade because other than dogs she doesn't contribute enough on the map (Skye would be more valuable because of the recon/execution potential)

Skye could be usable, But breach overall is the better agent if paired with another initiator recon like gekko or sova, If using single initiator then skye can be meta. The only thing i dont like about skye is that she cant really clear full spaces, Instead of slowly taking space which harbour already does, While breaches ult and stun can be used to take big spaces and show presence.

This is just my opinion and im not really classified to make big takes because im not the best player, But hey, Ill chip in.

#18
boasterKEKW
0
Frags
+

This map and sites are very open, too open to even bother running double smokes since a lot of the walkways are too wide for one smoke and investing in two 24/7 is dumb. Harbour is decent but falls off insanely hard on the post plant. Probably gonna be double initiator, dedicated smoker like brim or astra, then duelist like Jett or Neon or Yoru even, and senti.

I could also see the possibility for triple initiator honestly or the regular senti + viper combo. Maybe this map doesn’t need smokes for how open spaces the sites look, idk.

#19
Xell_
1
Frags
+
boasterKEKW [#18]

This map and sites are very open, too open to even bother running double smokes since a lot of the walkways are too wide for one smoke and investing in two 24/7 is dumb. Harbour is decent but falls off insanely hard on the post plant. Probably gonna be double initiator, dedicated smoker like brim or astra, then duelist like Jett or Neon or Yoru even, and senti.

I could also see the possibility for triple initiator honestly or the regular senti + viper combo. Maybe this map doesn’t need smokes for how open spaces the sites look, idk.

Triple initiators are also a good comp, But single smokes dont seem too well, Seeing this map is an op map, I think double smokes work amazingly, And yes harbour doesnt have good post plant but he isnt going to be used for post plant when we have breach (flash/stun) and gekko (Molly). Harbour is used to take space in mid and B main as those two chokes are going to be very important. His full wall can easily cover Main and mid. while omen can be used for One ways.

You aren't really going to be able to smoke chokes but use the obstacles for one ways and angles that wont be expected. Plus we have alot of util that can delay site hits like stuns flashes aftershocks and omens nearsight. Its going to surely be a map that wont be defendable easily, Because you are going to have to take B main and Mid control almost every round because of the very easy pivots from both of those areas

Again, I may add im not the person to do takes on these types of topics but i feel like this might work pretty well. And my points are also backed up by JohnQT (Said during the Team international and china match), TenZ (Said in this morning, He was testing every agent on the new map) and the watch party with Tarik, MiniBoo, Fns and another pro.

Triple initator isnt going to be a bad comp, It looks very good because its a control heavy map.

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment