TMV recently made a video on the upcoming duelist changes and offered his thoughts on what should happen: https://www.youtube.com/watch?v=nVB9WlJIGLc&ab_channel=ThinkingMan%27sValorant
While his ideas aren't bad, they wouldn't have the desired impact in pro play that is needed to bring agents other than Jett and Raze into contention. Here's what Riot need to do:
1. Give every Duelist a movement ability
Everyone says that "duelists take space" but few actually know what that means. Imagine a 2v1 situation with two attackers trying to get through a (smoked) choke point and two defenders in random positions: a forward Jett dash drags the defenders crosshair away from the choke point, giving the second attacker an advantaged gunfight even if the Jett dies. Movement abilities are different in this simulation as they are absolute: flashes can be turned, recons can be shot but two players in separate positions must be dealt with. This is the same reason the P0PPIN (and something) swing is so effective - increasing the time to kill guarantees a trade (this also applies to jumping through a smoke instead of swinging). It is for this reason that the likes of Pheonix, Iso, and Reyna will never be able to compete with Jett and Raze.
2. Movement abilities are ONLY for going forwards
So why then are Jett and Raze so much better than Neon? Neon also has a movement ability, right? She does, but Jett's dash functions as a 'get-out-for-free' on defence - the same as Chamber's TP. Raze's satchels can move enemies off the bomb and deal damage to break cypher trips - why? If duelists are 'space takers' their E abilities should be for that purpose only: moving forward to take space! Jett should only be able to dash forwards and Raze's satchels only move herself and don't deal damage - then their abilities would be in line with neon and what should be the rest of the duelists.
These changes would require a rework of most duelists, but is well worth it to see a more balanced class of agents. Move variety means more creativity. What do you think?
- hbake