ASTEROIDCHILD [#3]
why do u think i want higher scores
i want to improve and if my scores arent changing at all thats proof of stagnation
That's not how it works. You are not a robot. You have variation in waves when it comes to performance. No one has consistently hits high scores. It's usually a process of sort of what you're talking about. You hit a level, you do worse immediately after, you build and hopefully you hit the next level. But the idea that there is stagnation, is a myth. When it comes to aim training and you have hit some sort of limit and others have far surpassed you, it's a knowledge gap not a skill gap.
So for example, take your favorite aim tracker map. You've probably played it a couple hundred times. Hopefully by the 100th time you've noticed some sort of pattern in the way the bot moves. The only difference between you and the number 1 person is that the number 1 person knows exactly how that bot moves. Doesn't just sorta know or has sort of recognized it. He knows exactly how the bot moves. And only through that knowledge can the person then apply the mechanics. Applying mechanics with no theory is like shooting in the dark. Some people hit the target and a vast majority do not.
Knowing exactly how the bot moves will give you higher scores in your tracker scenario. But that's all it's going to do for you.
So all that to give you this answer. If you play a scenario and your score is in the bottom 50% then you need to go to the first place scenario and compare settings. Does the high score have a different FOV? Is their sensitivity significantly lower or higher than mine?
If the FOV is different, that's easy, change the FOV.
If the sensitivity is different, you can't just jump to sensitivity. You're going to want to build your way up or down.
So that strategy works for tracking.
When it comes to static, FOV is very important. In order to get high levels of improvement in your score, you need to increase the volume of targets you hit with minimal time in between. If a static revolves around small targets, increasing the fov allows for a greater surface area on the edges so there is more space to hit the target and allows you to be a bit sloppier with higher accuracy.
I hope by this point you're starting to understand that there are a lot of levers to pull in order to change the scenario's environment to better suit yourself.
Last point, when you start to get to angelic and the super high end scores, you're going to need to learn to really push yourself to be quicker. And the process is almost like ripping apart your muscle memory to adjust. Then you just try to be consistent with your speed at the higher level and you will slowly creep up.