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honest question come

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#1
Shawn23

Is Valorant being balanced bad or no overpowered agent.

I feel like this year was ( 2023 ) 2020 all over again which its good but for me wasnt that insane of watching.

Like this 2021 Was like a astra meta but still had jett being insane with some nice plays and 2022 had chamber come into the game, and while people say he was broken it was argubly the best meta we have seen and only 1 Person really dominated that agent the 2nd best wasnt close to the first.

but in all honestly I would prefer those 2 metas then what we had this year and will probably still be the same for 2024. No New agent for like 4-5 months, no agent is seriously broken as of right now.

2024 is just looking like another double smoke meta and spam through the shit all day and get lucky half the time.

Please bring chamber back 2024

#2
KyLZi
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TMV made a vid about this, no? I didn't watch it so I'm not sure.

#3
AlmartAn
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Full rework of the main idea, the idea is great but what they tried doesn't work sometimes
Some agents haven't even been used and others have been nerfed 3 times and still being meta
No counters to some agents or agents with too many counters but people still use them

#4
AlmartAn
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AlmartAn [#3]

Full rework of the main idea, the idea is great but what they tried doesn't work sometimes
Some agents haven't even been used and others have been nerfed 3 times and still being meta
No counters to some agents or agents with too many counters but people still use them

What can a deadlock do against a chamber agro?

#5
StutterSt3p
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Tbh I'd argue that while Viper is not OP, she's too good on too many maps. That's why we have double controller so much. It's kinda boring though because you get less big site executes, and teams play a lot slower it feels like.

#6
WhoseTao
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Chamber and Astra meta was horrendous to watch. One made post-plants easy wins, the other made defense easy wins (well anything chamber with the right person was too strong). Val's meta is balanced because the really good agents aren't getting the "they need to be nerfed" shouts. For example, skye is simply too strong and needs to be nerfed, not exactly because she excels so much that everything else is miniscule (like chamber and astra), but rather she is too strong in her role. One reason why I think newer agents will struggle to enter the meta is because they are all essentially niche agents, they fit a stereotype or two, whereas the old agents from the game (some of them like skye) offer too much for a single role. You should not have the best heal in the game, 2 of the better flashes in the game, one of the only 3 controllable info unit, a flash that gives you a good amount of info and an ult that essentially chases more than half of the other team down; all into a single character's kit. The only time skye is ever replaced nowadays is on heavy dive maps like breeze/ascent to slow pushes down, and thats because kayo does essentially everything skye can do, just to a different level and works way better as an anchor. What they did to astra is probably the best change they made in valorant, that one change alone made the differences between smokes small enough for there to be genuine reasons as to why you should pick other smokes over astra.

#7
Granite
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dhishsid8ejskefudjeiexidkaiditoeosifepskt

#8
myth77
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bruh no one cares ? 🤣

#9
Shawn23
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WhoseTao [#6]

Chamber and Astra meta was horrendous to watch. One made post-plants easy wins, the other made defense easy wins (well anything chamber with the right person was too strong). Val's meta is balanced because the really good agents aren't getting the "they need to be nerfed" shouts. For example, skye is simply too strong and needs to be nerfed, not exactly because she excels so much that everything else is miniscule (like chamber and astra), but rather she is too strong in her role. One reason why I think newer agents will struggle to enter the meta is because they are all essentially niche agents, they fit a stereotype or two, whereas the old agents from the game (some of them like skye) offer too much for a single role. You should not have the best heal in the game, 2 of the better flashes in the game, one of the only 3 controllable info unit, a flash that gives you a good amount of info and an ult that essentially chases more than half of the other team down; all into a single character's kit. The only time skye is ever replaced nowadays is on heavy dive maps like breeze/ascent to slow pushes down, and thats because kayo does essentially everything skye can do, just to a different level and works way better as an anchor. What they did to astra is probably the best change they made in valorant, that one change alone made the differences between smokes small enough for there to be genuine reasons as to why you should pick other smokes over astra.

I agree the astra made was crazy op, while i think she needs a little buff maybe her smokes a bit longer she could become more viable, I also agree with the skye thing too shes actually insanely strong as a solo, Flashes that not only flash but give info, a dog for clearing and even healing and her ult to clear as well, even on breeze i think he will become meta

what do you think they could possibly do to get rid of this double smoke meta, teams tried it on ascent but it failed kinda, haven its becoming meta, breeze teams are running it, lotus is double smoke, sunset could become a double smoke meta, It just feels like every map is slowly becoming this and tbh its kinda boring to watch... thats even one of the big reason pearl was taken out because the long site was horrible because it was Spam city a

#10
WhoseTao
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Shawn23 [#9]

I agree the astra made was crazy op, while i think she needs a little buff maybe her smokes a bit longer she could become more viable, I also agree with the skye thing too shes actually insanely strong as a solo, Flashes that not only flash but give info, a dog for clearing and even healing and her ult to clear as well, even on breeze i think he will become meta

what do you think they could possibly do to get rid of this double smoke meta, teams tried it on ascent but it failed kinda, haven its becoming meta, breeze teams are running it, lotus is double smoke, sunset could become a double smoke meta, It just feels like every map is slowly becoming this and tbh its kinda boring to watch... thats even one of the big reason pearl was taken out because the long site was horrible because it was Spam city a

To be honest, I don't think they'd remove double smokes. Like ever. Mainly because just a viper wall alone is able to give you so much room to play with. I am not even close to decent igls but man the difference in comps when you play double smokes is crazy with just how much you can do to mess with the opposite team. While it makes the game very boring by making early round dead and most rounds are decided late to end round, I do think it increases the skill cap without having a broken feature like 5 astra stars.

I think most teams also know how viable double smokes are, I mean, mid control? Double smokes. Crazy fakes? Double smokes. Denying info? Double smokes. Getting into site with having one smokes dead? Double smokes. It is crazy how effective double smokes is, and it won't be taken away unless a feature that explicitly nerfs the concept of double smokes is added. Like, you cant choose 2 smokes in a comp, or two agents cannot smoke as the same time (no more omen smoke with a viper wall to deny info). However, going back to skye I think she plays a part in this as well lol. Skye makes choosing an initiator so brain dead. Running two smokes should obviously make your comp defense sided, but because you barely miss out with skye doing 2 initiators job in 1, you really dont need to worry. Most team comps run a solo ini (only kay o or skye), a duelist (must, thank god no duelist meta is gone). a sent (because defense) and two smokes (because you loose nothing).

Its not fair to run double smokes because skye just covers everything up. There needs to be a drawback for running double smokes and I don't think it exists right now, with the right team comp you don't really loose attacking or defensive rounds. Back when we ran double initiators on everything, mainly because of how strong it was on attack but defense there were issues. Exactly the same with double duelist, but with double smokes' weakness being covered another agent that makes wanting to have 2 initiators useless just eases the team comp.

Also, I think having a smokes like viper being able to play as a sentinel on site also makes it too easy to play double smokes with just 1 sent. Kj/cypher covers A, viper gets B and if there is a C then its retake/flood/playing numbers

#11
Shawn23
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WhoseTao [#10]

To be honest, I don't think they'd remove double smokes. Like ever. Mainly because just a viper wall alone is able to give you so much room to play with. I am not even close to decent igls but man the difference in comps when you play double smokes is crazy with just how much you can do to mess with the opposite team. While it makes the game very boring by making early round dead and most rounds are decided late to end round, I do think it increases the skill cap without having a broken feature like 5 astra stars.

I think most teams also know how viable double smokes are, I mean, mid control? Double smokes. Crazy fakes? Double smokes. Denying info? Double smokes. Getting into site with having one smokes dead? Double smokes. It is crazy how effective double smokes is, and it won't be taken away unless a feature that explicitly nerfs the concept of double smokes is added. Like, you cant choose 2 smokes in a comp, or two agents cannot smoke as the same time (no more omen smoke with a viper wall to deny info). However, going back to skye I think she plays a part in this as well lol. Skye makes choosing an initiator so brain dead. Running two smokes should obviously make your comp defense sided, but because you barely miss out with skye doing 2 initiators job in 1, you really dont need to worry. Most team comps run a solo ini (only kay o or skye), a duelist (must, thank god no duelist meta is gone). a sent (because defense) and two smokes (because you loose nothing).

Its not fair to run double smokes because skye just covers everything up. There needs to be a drawback for running double smokes and I don't think it exists right now, with the right team comp you don't really loose attacking or defensive rounds. Back when we ran double initiators on everything, mainly because of how strong it was on attack but defense there were issues. Exactly the same with double duelist, but with double smokes' weakness being covered another agent that makes wanting to have 2 initiators useless just eases the team comp.

Also, I think having a smokes like viper being able to play as a sentinel on site also makes it too easy to play double smokes with just 1 sent. Kj/cypher covers A, viper gets B and if there is a C then its retake/flood/playing numbers

ahh So i see, maybe the only way to possibly even think about nerfing double smokes would most likely be to nerf skye? I think ? but even how like shes been nerfed somuch and still so viable Like theres nothing more you could do I feel like

but I like your info def a good 2nd view on the subject

#12
WhoseTao
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Shawn23 [#11]

ahh So i see, maybe the only way to possibly even think about nerfing double smokes would most likely be to nerf skye? I think ? but even how like shes been nerfed somuch and still so viable Like theres nothing more you could do I feel like

but I like your info def a good 2nd view on the subject

Honestly, you are not wrong I just think that her kit is too strong. Initiators should excel in 1 thing and be okay/meh at another. Like sova, really good info, decent post plat/site clearance. Having an initiator be this good for everything makes it harder to implement other initiators without making them also be just as broken. And to stop double smokes, they need to make it so that if you want a lot of info + good flashes, then you will need two initiators not one, making you sacrifice some part of the usual double smokes meta team. So unironically a rework is needed for her kit. Maybe make it so that the flashes dont give info, the heal is 150 total instead of 150 per person and I think we are in a far better space

#13
yungbasel
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WhoseTao [#12]

Honestly, you are not wrong I just think that her kit is too strong. Initiators should excel in 1 thing and be okay/meh at another. Like sova, really good info, decent post plat/site clearance. Having an initiator be this good for everything makes it harder to implement other initiators without making them also be just as broken. And to stop double smokes, they need to make it so that if you want a lot of info + good flashes, then you will need two initiators not one, making you sacrifice some part of the usual double smokes meta team. So unironically a rework is needed for her kit. Maybe make it so that the flashes dont give info, the heal is 150 total instead of 150 per person and I think we are in a far better space

Both you and Shawn23 hit the nail on the head. Double smokes is too powerful at the moment, and Skye is pretty versatile. Perhaps a large berf to smoke durations or charges is key.

#14
WhoseTao
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yungbasel [#13]

Both you and Shawn23 hit the nail on the head. Double smokes is too powerful at the moment, and Skye is pretty versatile. Perhaps a large berf to smoke durations or charges is key.

Yea a change to the smokes themselves could work too, but I think that will unironically end up leading to a triple smokes meta, like what Loud did on Bind lol. I think a fundamental balance needs to be put out and characters that are too good at too many things need to be nerfed to the ground, not only for the metas sake but also so that you can have competitive newer agents in as well.

#15
realcavemanshit
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ngl i was just thinking that I lowkey missed the chamber era. It was annoying as hell but we got to see so much insane gameplay

#16
realcavemanshit
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I honestly hope there won't be another agent for a while. It feels like Riot is trying too hard to add new ones constantly to keep people interested instead of focusing on adding good agents less often. Quantity over quality.

I mean look at 2 of the newer ones Harbor and Deadlock and see how little used they are and how little impact on the meta. (Too early to tell if Iso will be the same)

#17
underdog_Supporter
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realcavemanshit [#16]

I honestly hope there won't be another agent for a while. It feels like Riot is trying too hard to add new ones constantly to keep people interested instead of focusing on adding good agents less often. Quantity over quality.

I mean look at 2 of the newer ones Harbor and Deadlock and see how little used they are and how little impact on the meta. (Too early to tell if Iso will be the same)

How about a mirror agent? One of their ability would be to put a mirror on the wall to get info that way. Another ability would be that if it activates, you could shoot anyone you see in the mirror for some damage. And ultimate ability would be that you are able to copy some other agent's ability from the enemy team(maybe ult or any other ability). Or an ability where they are not affected by any abilities of enemy agents they select or shoot.

I also thought of another agent where they have smokes that cannot be spammed through, meaning, if the enemy spams through it, they will be highlighted like a sova dart.

#18
Shawn23
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realcavemanshit [#15]

ngl i was just thinking that I lowkey missed the chamber era. It was annoying as hell but we got to see so much insane gameplay

literally the game had more viewers and was fun as hell go watch, you got to see neon plays and more raze plays and a way wider agent pool, 2024 you’ll be seeing the same 9 agents every game…..

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