Deathmatch in this game is so fucking dogshit, everyone is MAX volume holding an off angle, like do you think you're improving? half the lobby is always filled with these people finishing with 20 kills, and why the fuck is there a radar???
jackb2016 [#5]its almost like holding an angle is part of the game. But the rest is valid
you have bigger problems if you need to practice holding off angles max volume
blitzz_ [#7]you have bigger problems if you need to practice holding off angles max volume
well not that but holding angles in general is something you should do, and deathmatch is a way you can practice that
HOW RITO FIX DM
make it like server based and constant, that way there are always the correct amount of players in each lobby and you don't have to worry about afk/leavers, or people playing stupid to win for their ego
get rid of the respawn timer. This shit is so stupid what is the point
take away maps that aren't in the playing pool ffs. Why would I want to warm up on Breeze
Danny [#10]HOW RITO FIX DM
make it like server based and constant, that way there are always the correct amount of players in each lobby and you don't have to worry about afk/leavers, or people playing stupid to win for their ego
get rid of the respawn timer. This shit is so stupid what is the point
take away maps that aren't in the playing pool ffs. Why would I want to warm up on Breeze
Welcome to modern technology. Where pay-as-you go is the most money efficient means of hosting servers. The days of paying for unused servers no longer exists.
eeeeeeeee [#12]They should put all the people with max volume in the same servers and the guys with game muted in same servers
Custom lobbies would be so cool, and so many options, no sound, headshot only, rifle only, deagle only
blitzz_ [#14]Custom lobbies would be so cool, and so many options, no sound, headshot only, rifle only, deagle only
fr
jackb2016 [#8]well not that but holding angles in general is something you should do, and deathmatch is a way you can practice that
no its fundamentally useless because holding off angles is only effective against kids who wideswing everything which is exactly what the majority of players in DMs do. In actual matches, people use flashes, stuns and clear angles carefully before engaging in a duel. That aspect of of the gunfight is completely negated in a deathmatch. The only thing that you can actually improve from playing DM is gunfight discipline and strafing. Holding angles and awping in deathmatch will only make you worse.