Potentially useless stat:
(Σ(teams assists)/ Σ(teams kills) )* 100 = %kills assisted
drawbacks:
- assists can stack, multiple assists for 1 kill, resulting in an inflated percentage.
- agents like skye and sage can inflate numbers due to heals.
- assists can also involve trades
- teamplay cant accurately be measured by assist values
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Liquid: (68+61+48+38+25) / (60+68+95+86+130) = 54.6697%
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Fnc: (54+51+51+18+18) / (62+80+82+79+92) = 48.6076%
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FUT : (49+47+23+23+21+9) / (71+82+53+56+71+23) = 48.3146%
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KOI: (47 +44 +34 +30 +19 ) / (84 +42 +99 +82 +83 ) = 44.6154%
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VIT: (46+40+35+25+14) / (68+50+78+65+103) = 43.9560%
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Navi (65+39+33+31+24)/(91+93+112+84+94) = 40.5063%
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GIANTS: (36+29+29+29+26) / (93+79+91+79+57) = 37.3433%
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KC: (33+28+23+18+12) / (60+52+76+57+72) = 35.9621%
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TH: (29+21+19+10+8) / (49+50+42+34+67) = 35.9504%
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BBL: (32+28+27+25+25) / (73+75+75+101+89) = 33.1719%
reflection:
liquid are so high mainly due to soulcas, very high assist numbers on kayo and sage.
small sample size and healing effects hurt the data.
but the general trend is the better the team is the higher the value