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Olofboost come

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#47
acels2
-1
Frags
+

as u said colour change and reaction time to enemy is different. s1mple might have a faster reaction time in reality and he does, as seen from the flicks him and m0nesy are hitting

#49
GravityMalware
1
Frags
+

reacting to a color change is easier and faster than a couple of pixels changing on your screen

#50
acels2
-1
Frags
+

ok ill change my question. are u denying that having fast reaction like m0nesy is bad?
correlation between reaction speed and performance
https://www.reddit.com/r/GlobalOffensive/comments/v0fb3k/pglmajor_we_decided_to_compare_the_awp_players/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button

#51
GravityMalware
1
Frags
+

if you have two people with identical aim then when holding an angle the person with faster reaction time will be better (at least with awp). flicking isn't as based on reaction time and more on timing your click. also stuff like peekers advantage and distance from angle will also most likely have more of an effect on the input time than the difference in reaction time.
also this comment "Time to Damage.

What is TTD (Time to Damage)?

It's the average time it took you from seeing the enemy player to dealing damage to them. TTD is NOT the reaction time. It consists from your accuracy, reaction time & accuracy, weapons fire rate in the game.

How do we calculate it?

We calculate the time from the moment you are seeing the enemy to the moment you deal the damage to them. We also take in account the weapons' fire rate in the game to count the numbers through the theory of incomplete and censored distributions."

#52
acels2
-1
Frags
+

so basically the faster awper shoots first and is better. thanks for supporting my argument

#53
GravityMalware
1
Frags
+

idk if you have seen the edit "Time to Damage.

What is TTD (Time to Damage)?

It's the average time it took you from seeing the enemy player to dealing damage to them. TTD is NOT the reaction time. It consists from your accuracy, reaction time & accuracy, weapons fire rate in the game.

How do we calculate it?

We calculate the time from the moment you are seeing the enemy to the moment you deal the damage to them. We also take in account the weapons' fire rate in the game to count the numbers through the theory of incomplete and censored distributions."
also s1mple >> monesy even though money faster reaction time. I'm saying that if all other variables are equal, in which most cases they aren't then reaction time will have a minimal impact. but if the other variables are equal than reaction time is not that important.

#54
acels2
0
Frags
+

bruh i dont even know waht to reply u. it doesnt matter that TTD=/= reaction time. we all know that m0nesy is the fastest awper in the world

#55
GravityMalware
0
Frags
+

he isnt the best speed =/ performance. the original point is speed is most important thing for awpers

#56
acels2
0
Frags
+

s1mple is fast af too. just compare him with awpers like osee jame cadian wtv

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