archetype [#6]Thinking Mans Valorant is good but he relies too much on numbers imo. Util impact isn't exactly quantifiable yet.
That's not to say he's wrong here, Stax is one of the best initiators in the world.
about BCJ btw:
https://www.twitch.tv/videos/1523008100?t=3h26m1s
archetype [#6]Thinking Mans Valorant is good but he relies too much on numbers imo. Util impact isn't exactly quantifiable yet.
That's not to say he's wrong here, Stax is one of the best initiators in the world.
the stat he considered the most is individual KAST, that's the best measure yet to quantify impact. It's not perfect but it's ok.
Daniveus [#9]the stat he considered the most is individual KAST, that's the best measure yet to quantify impact. It's not perfect but it's ok.
It's a stat from CSGO, so it's not as accurate in this game - biggest difference is because of agents and their roles. e.g. In CS anyone can be a smoker, but in Valorant only Controllers have access to proper smoke abilities. As a result, KAST may be inaccurate when taking agents into account.
Daniveus [#9]the stat he considered the most is individual KAST, that's the best measure yet to quantify impact. It's not perfect but it's ok.
isnt kast suposed to tell if youre being traded correctly
drapion [#12]isnt kast suposed to tell if youre being traded correctly
KILL - ASSIST - SURVIVE - TRADE
So a player's KAST percentage is the percentage of rounds that you either Kill, assist, survive or trade. The way he explained it is "Your KAST percentage tells you how much of an asset/liability a player is for their team".
archetype [#10]It's a stat from CSGO, so it's not as accurate in this game - biggest difference is because of agents and their roles. e.g. In CS anyone can be a smoker, but in Valorant only Controllers have access to proper smoke abilities. As a result, KAST may be inaccurate when taking agents into account.
Ye I agree. It doesn't account for things like stalling or pressure. But it's still the best criteria we have.
CowboySG [#8]I would take crashies over stax, but that's about it.
maybe sacy and chronicle when they weren't washed
ItsMeDio [#7]about BCJ btw:
https://www.twitch.tv/videos/1523008100?t=3h26m1s
tbf NA is also a more competitive region than korea is
1ucid [#15]asuna only had good aim
nah he’s a good initiator too, very flexible. obviously nowhere near stax though
Daniveus [#14]Ye I agree. It doesn't account for things like stalling or pressure. But it's still the best criteria we have.
ye
archetype [#10]It's a stat from CSGO, so it's not as accurate in this game - biggest difference is because of agents and their roles. e.g. In CS anyone can be a smoker, but in Valorant only Controllers have access to proper smoke abilities. As a result, KAST may be inaccurate when taking agents into account.
Actually KAST is a pretty good stat since it shows the participation of each player in the every round.
Is the best stat to show how good a player is collectively-wise.
NightBeam [#23]Actually KAST is a pretty good stat since it shows the participation of each player in the every round.
Is the best stat to show how good a player is collectively-wise.
It's from a different but similar game. Alfajer's KAST was mostly high 60s before he got signed to Fnatic, now it's consistently high 70s.
This is partially because Alfajer was put on Chamber duty when he was on Surreal, along with KJ/Raze. Not a perfect example but it does help illustrate my point when I say that KAST does not necessarily take into account Agents and utility because that's not in CSGO. I never said it wasn't the best we have rn tho. And I never said it wasn't good-just that it's not as accurate. Which is true.