| Flag: | Thailand |
| Registered: | August 8, 2022 |
| Last post: | November 18, 2025 at 5:50 AM |
| Posts: | 585 |
In 2021 they built a new venue in Shanghai entirely just for Wild Rift, still in use nowadays
At this point VALORANT, LoL (LPL) and Wild Rift is all by the same organizer team: TJ Sports
Theres a good chance we see another venue being built this time just for VALORANT for the CN Qualifier which is being told as a LAN.
almost all Tencent esports in China has its own game-specific stadium built for their league o far:
LPL = Shanghai
KPL = Shanghai + Home-stand stadium [what OWL planned to do, but covid]
VAL = ?
TFT = Online
Wild Rift = Shanghai
PUBGM = Chengdu
CrossFire = Chengdu
COD Mobile = Shanghai
QQ Speed = Shenzhen
AB (Tarkov Mobile clone) = Offline but idk which city
FIFA = Rotating cities
Facebook is the majority choice over Twitter in Thailand unlike Japan, with around 479K Followers on his facebook
(for comparsion the most subscribed TH youtube creator on Game Genre, has only 1.4M Fol on her facebook)
Can't say but its still a possibility
ALSO THIS IS A LAN
Knowing Tencent/TJ its possible they built a new venue entirely for VALORANT, Two years ago they do the same building new venue entirely for LoL Wild Rift when they kickstart Chinese League.
What if this tourney is to debut potentially VCT China Venue?
LPL is usually 10M+ heat most of time in regular season, that is the best comparison to be done
Jason can speak thai yes and also yes MiTH signed him as streamer in 2019 which is around the skyrocketed peak where literally every TH Streamer plays FiveM (the unofficial/pirated GTAV roleplay thing) and back then it was the no.1 choice to drew most viewership as a Streamer, and to this day still be the case
This is around the time of 12-8
So it ended maximum of around 8.6M HEAT on Bilibili, and 3M+/- on Huya that's for main stream only not to account watch party
VALORANT did a great job finally going over CrossFire.
Heat doesnt represent 100% Viewership, Read Explanation here
Most have been supporting already way before CGRS joins
Mainly through Jingg and f0rsaken (Jason has been playing on CGRS streams in the past very often, way back to when its still CSGO and while CGRS still playing for MiTH.CS back then).
This is around the time of 12-8
1-8M Heat across all platforms incl. Watch Parties, Maxed at 8M over at B23
(By chinese terms = this is around mid to high numbers, LPL is usually nearly 10m+ every match in Huya while VCT got up to 3M)
While EDG is going out, their effect might have caused VALORANT to finally be a game to go over CrossFire both casually and competitive
(something Perfect World tried with CSGO since 2017, and unsuccessfully on doing it)
Heat doesnt represent 100% Viewership, Heat Level Explanation here
Right now the game is in the Final Beta test and official launch is up after this
So technically no, at this point VALORANT still hasnt officially launched in China, nor exited Beta yet
They still rocking with now at Season 23 of Pro League (and remains franchised) so yes they are still very much well and alive in China.
Just like Sudden Attack in Korea people stick to games from mid 2000s
Top 11 Trending in a Weibo for a VALORANT topic is huge for the game in China
Aside in terms of the Heat Level on stream I heard that back during their match vs Liquid it managed to reach 6 Million Heat Level and likely similar in today's matches.
This meant they would be able to surpass any heat/popularity level over CrossFire matchups in China already comparing the main channel (and would blow away when added co-stream, because CF doesnt allow watch parties), which is something CN CS/OW have been trying to do so but often falls short.
11K while CGRS is playing on TH Stream which is 1/4 of the English Twitch Stream
For note I might be wrong, none of the matches in the TH Challenger (or maybe even Talon matches on TH Stream) this split that broke 10K.
Why is this happened: he's part of a content creator group, which can be easily described as Asmongold's OTK, but Thailand
(a group of popular figure being together = draw number at anything they touch)
No, the flag I had is my actual flag, But I spent a lot of time diving into CN Scene (because I primarily do Mobile Games and PUBG, both of which is impossible to not getting deep into China)
Unlikely specially if the game is not approved yet, Tencent mentioned more than 10+ Games which isnt too hard to form a list of it
LPL
WRL
HoK
PEL
CF
FIFA
Naruto
Arena Breakout
VALORANT
CODM
QQ Speed
Every Year Tencent has their own Esports Press Conference where they talked about Esports Stuff and plans and also every game under Tencent will get an on-stage segment to update about their upcoming Esports Stuff
Earlier Today Tencent has announced the 2023 Edition in Shenzhen from July 14th-15th, It is the first time they did an english version of the banner and has confirmed there is going to be "New Esports Games" to be announced here
As of now, TWO New Esports Events is set to be announced in this event, and a silhouette of an unknown trophy, no one knows what trophy is this for Safe to assume we will see updates on CN Plans next month
Generally VCT had more heat/engagement number than CFPL given they had more Co-Streams
no wonder Greece economy crisis happened
We go back to Simply Tencent again
(its lucky they dont remove LCS/LEC spots)
Have it all in NA and you get CDL
I was right then
Since people may mixed up Huya/Douyu/B23 numbers as raw viewers
So right now Huya's Main VCT CN Stream is hovering close to 800K heat (but doesnt mean 800K Viewers) which is not bad
considering that two other events that are going on the same time isnt that far in terms of heat (LPL has 4.266M Heat right now FPX playing, and 2M for LCK CN Stream GEN/T1 playing)
But how does it hold up against the game that really needs to be compared, CrossFire?
As it stands, a rerun of CFPL match can net half of current VCT CN stream, which mean still a long way to go for VALORANT in China
Note: For Bilibili comparision it is currently 11.6M Heat (LPL) vs 1.789M (VCT)
*Beta
Compared to global, this is equal to when you still have to watch Twitch to get drops to enter beta state
The Group Stage tickets runs at another venue, cost you 80THB or roughly just $2
Considering that having an Esports LAN with Priced Ticket can be tricky on bringing full house sell in Thailand + No MiTH/FS (Two clubs with biggest draw in TH Scene) this is super impressive.
this is even with OGN from Korea directly hosting this and this also came from the most popular game in the country to this day
As for Ascension Ticket Price without tax
$2.30/80 THB For Group
$5.75/200 THB For Playoffs With Premium Seat [EARLY BIRD]
$8.33/290 THB For Playoffs With Premium Seat [Regular price]
$4.60/160 THB For Playoffs With Discounted Seat [EARLY BIRD]
$6.61/230 THB For Playoffs With Discounted Seat [Regular price]
For comparision: The year that Overwatch World Cup held a qualifier in Thailand, it cost twice of the most expensive Ascension Pacific tickets per day, but that one got sold out tho.
All those is impossible to grow anymore
TL;DR: Outside of VALORANT its the only non Mobile game to suceed, every game else has failed
TH growing is a nice sign, since they had to compete with PUBG PC (and yes, you are hearing this correctly. PUBG PC. Not dota, not lol, not cs not even FIFA that strived most viewership here as a non mobile game but PUBG PC)
Player who compete and retired before Knight even debut
back when Garena still cares about SEA
a Training Camp showmatch set for June 20
Former LoL Chinese League player Uzi, GodV (tho GodV went to PUBG in 2018) and KRYST4L were invited to this show match.
Another note that another former LPL player also got invited as part of launch celebration too, that being Flandre (EDG)
It is very possible in future if they want to especially if game does well after launch, Riot/Tencent that were talking too
This is also first sight of TJ Sports aka TengJing Sports, which is Tencent's In-house organizer and the current TO of Chinese LoL league, LPL
So from this point onward, VCT China and LPL now has the same organizing team
Open Beta/Public Beta on Chinese server is another way of saying officially launched (as they would called it as non deletion file test) or basically no progress reset anymore.
To some games it forever stays in OBT in China because for them often times OBT is equal to Full Launch
and doesnt need another official "out of beta" announcement
Pretty much the Open Beta for Chinese Server is gonna be around VCT Champions
powered by Budget xQc vs ex CS players
I doubt XIA/FS can keep up with looking at Bleed and Dplus's performance, but I beg to be wrong.
Having a team with Budget xQc to qualified would've been rad ideas
Key takeaway Th isnt winning Ascension tbh
PUBG Mobile is part of the 7 Gold Medal categories in this year's Asian Games (Asian Olympics)
Instead of the BR game you know how to play, it turns into uhh... let this video explain
Reason: The IOC Doesnt like violence, thats why
The tournament is named Early Tile Cup
Note that this is run during the upcoming June 8 beta in China, which their official weibo has confirmed it is the Last Beta Before China Launch
For $2,000 prize pool they aimed this tournament at Dormitory/College level
as far as Students can formed a team, obtain student certification and use that to get the beta access. (It sounds like complete school, get access to a game)
The upcoming beta can be obtained in a similar way as Global Beta that is watching streams to get drops.
Unlikely the host team will win Ascension specially if its not MiTH
Bleed or a Korean team eventually
Since Twitch/Youtube is banned in China they cant mentioned. But outside China they have the VCT CN Channel on youtube/twitch so those are gonna be there anyway, just cant be mentioned in the Mainland.
Even tho, The chinese platform dont really show the true number. The platforms themself were not trying to say their numbers was Viewership either they would swayed off as "Popularity Level" (is why Escharts never included them at all)
It is all for purpose a messaging app, but CN version can do basically everything
Charge your phone credit, Paying taxi bills your monthly bills, Buy foods clothes everything
Even reserving trips or basically the entire of your financial. You could rely your entire daily things to do on the app
Global version is just Messager
9 Platforms, and the first major event to be officially broadcast after the game got approved
Huya (Twitch Equivalent)
Douyu (Twitch Equivalent)
Kuaishou (Video Shorts Platform)
Bilibili (Youtube Equivalent)
Tencent Video (WeTV in SEA)
Weibo (Twitter Equivalent)
WeChat (Most used mobile app in China)
The event site on the official VALORANT China Website
Handheld LoL, Yes this is the China-only LoL Companion App which apparently will streamed VCT as well
Note: This is normal for any Chinese games to have so many platforms to streamed at
Because Youtube and Twitch is technically banned by the great firewall. Chinese Platform is their only option mainland wise
Quite of an upsurge after the game got approved
By that they are now the highest follower count across all VCT twitter, only behind the Central VCT account
(By China Standards it is still a long way to go, they need to break 1 million to not consider small. CrossFire for example is at 2.9M)
Their goal is replicating CrossFire
even in other games CN had things like Doge Delivery logo
Theres probably even a lot more, I think around nearly a dozen from this/last year's FGC that didnt got into this qualifier
https://twitter.com/subzidite2/status/1662381707759329281
Also trademark to every Chinese Esports scene under either Riot or Tencent: Banger chinese-styled artworks that isnt seen in other regions
16 Teams that hasnt qualified for the Main Champions CN Qualifier will played in a Pre-Qualifier here to determine 8 teams joining EDG ASE FPX BLG in the Main CN Qualifier
The format here for Pre Qual is simple: BO3 SWISS
CN Name of the tournament is 无畏契约全球冠军赛CN赛区资格赛 (Fearless Contract Global Championship Chinese Division Qualifier)