The Viper nerfs got me thinking...
Is the post-plant delay/lineup too oppressive in Valorant?
On the one hand, some may think learning Viper, Brim, Sova, etc. lineups in the post plant is a cool aspect of achieving agent mastery. Furthermore, they may think that it adds another wrinkle to the game and makes Valorant more complex/interesting.
On the other hand, some people might think that, in the post-plant, certain agent's abilities are, one, oppressive, and, two, have a low ceiling/are too easy to use. KJ mollys come to mind--I know you can break them, but (especially in lower ELOs) people forget to do so. Actually, Astra in her prime might even be a better example (5 stars era). Astra meta in pro play was SO oppressive with the grav well.
Obviously, this question is context dependent: pro vs ranked, which agent, etc.
Still, I'd like to hear your thoughts!
Also, if any CS heads are online, can you tell me how it compares to Valorant on this "issue." Just from watching FaZe highlights on YT over the past couple of years, it seems like its not as big of a factor.