based on RATING
Another argument that I can destroy with numbers. Just check the ratings in each region and see what teams they have.
https://i.imgur.com/hM6a395.png
look at the top 10 of EMEA/NA here, now we come back to franchised teams in that top 10. Only 4 franchised teams are in top 10 for both regions. Guess how many teams are selected to fight for masters after regional leagues, that's right - 4.
sauce - https://www.vlr.gg/rankings
So, riot "invited" the other 6 teams for "qualifiers", in this case the regional leagues to qualify for masters/champs. same with Ascension/challengers teams are still in the ranking. This year GUARD plays the open qualifiers for masters because they beat all tier 2 teams. The point is, these ratings will not change much for top teams which dominated through the year, because one good tourney averages out your 4 other bad tourneys that isnt reflected in this ratings system.
Franchising didnt give them free master's or champs spot while blast paris major actually invited teams directly to playoffs in a major while avoiding qualifiers, tagging them as legends stage. I can actually argue that riot here is more fair than csgo in terms of partnered teams in majors but I dont want to shatter your csgo utopia so I'll just stick with both games having similar systems but you're an hypocrite so you find fault in one but not in the other.
ofc it has its faults, which a relegation/promotion would solve BUT to argue csgo is better when they themselves ran this system for 5+ years and have still not scrapped it yet (they will next year). come on now