I could see neT on Evil Geniuses next year, but who knows? M80 have a decent shot at Ascension
Flag: | Canada |
Registered: | May 7, 2024 |
Last post: | February 1, 2025 at 6:21 PM |
Posts: | 11452 |
I could see neT on Evil Geniuses next year, but who knows? M80 have a decent shot at Ascension
I like the idea of Demon1 moving to sentinel. We've seen a lot of really cracked aimers move to sentinel and find a ton of success lately, and I feel that's the move for Demon1. Would be easier to learn Killjoy and Cypher than it would be to learn Raze and Neon.
Would you say Thailand is the other top 2 in Pacific? Or would it be Korea
JonahP doesn't even play Omen/Yoru. He plays mainly Viper and flash initiators.
I read the first sentence and got confused for a second
Group B has FPX in it so technically it's the group of Life
Date tentative; match time TBD
I.e. probably not confirmed yet
Nah, that's pretty good, I'd say
(in my opinion)
You have two posts on that account. Invalid experiment
Oh I thought they beat FPX by that scoreline
That same team was a few rounds away from knocking both Gen.G and Team Heretics out of Madrid
What about winning regional championships? Like for example the first 2021 Masters, or LCQs, or 2024 KICK//OFF or Stage 1
I'd honestly rather have Jinggg pull a M8 and play Phoenix on every map.
Breaking: England have knocked Argentina out of VALORANT Champions 2024
[ardiis] Listen, Bilibili, you guys don't have a slight chance to win this. You got lucky with the first game. The second game... you won't even get one map.
icy came from the EG reserve roster when they won Champs last year
DRG are a pretty good team, but honestly yeah, Rare Atom should've won Ascension. Guess that's what happens when you randomly decide to lock pre-buff Iso in the grand final then lose all your ults
MIBR made roster changes in stage 2 for the long term. They 100% intended on keeping rich, palla, and liazzi for 2025
Go splash some water on your face. You sound like you woke up on the wrong side of bed
Dude what prompted any of this? Seems to me like you made this thread just to randomly hate on some person who happens to exist
Genuine question: why do you consider this guy one of the greats? starts hating on him
Nah you can definitely get out. Man diff EDG and out-weird-Lotus-comp PRX and you're through
You do realize it's a random draw, right? Production didn't choose anything.
Woah. Very nice compiling, props to you
22/7 on Ascent 😱
(Lmao this is the first and worst bait I've ever made)
Indigo is on the rainbow. Your argument is invalid
I mean... they're 3-0 against Sentinels this year for a reason
Probably Asuna (except when he's playing KAY/O Ascent)
I feel bad. Hope you're at least enjoying the game
It's his thing. Kind of like how TenZ's thing is a full red collection.
I get what you're trying to say, but no, Cloud9 is definitely blue. Sky blue, but still blue. If you're thinking of DRX as blue, that's actually indigo. And if you want a real example of cyan, look to Bilibili Gaming.
Argument to blue: current KOI, every other iteration of DRX
Argument to red white blue: they're the only team with that colour scheme
Argument to red: T1
I didn't even think of that when I made the change. That's actually a really interesting observation. I wonder if Reyna would see play on more op-heavy maps like Ascent or Abyss because of that. Fun to think about for sure
Sure we can throw that in, why not. I don't think it was announced when they took it out, so I'll just put it back in unannounced
Great feedback, man, thanks for that. Here are my thoughts:
I don't think Jett's role would change much here. You can still dash directionally by flicking and dashing (pros are already comfortable doing this). I will admit I may have made the cloudbursts too small but this was an in-my-head type of estimate, as I can't playtest these changes. I think 3 meters would've been a better number, thinking back.
The nade is definitely a good piece of util, but in my opinion the biggest problem with Raze's kit is her blast pack, because of how many different things you can do with it—entry, reposition, throw off people's crosshairs, boost teammates, get people off the spike, peek quickly, destroy sentinel utility, and more—for only 150 credits. That's what I had in mind when I made those changes. Raze nade is definitely the best molly/nade in the game, but I don't think it's too busted.
Neon is in a good place right now, but I don't see her ultimate getting too much value in pro play. A lot of the time they're kind of just running at an enemy and getting tapped. This buff tried to change that, not only making you harder to hit, but also making the ult easier to hit as well. Now, I did think it would be broken if it was just fully accurate in the air, so I made it not fully accurate (think classic pistol accuracy—I probably should've specified that now that I think about it) and cost 8 ult points instead of 7.
I definitely overcooked the Yoru change. Now that I'm thinking about it, not being able to break the teleport is stupid. If I were to remake this thread, I'd leave that out and keep everything else in.
Phoenix having two mollies was also pretty far-fetched. I think just having the one is good, especially since you get a second after getting two kills. If there's any way to buff them, it would probably be the size of the molly, but anything other than that would either break lineups be an overtune.
I didn't think about the new implications of Iso's ultimate when I thought of that change; I was thinking of what people were saying when he first came out, that it was dumb that you could invest an ultimate and just straight up die and get no value. I do like having Iso not die, but I'd probably implement another change or two to the ult as well (I mentioned them in other replies in this thread, but maybe giving Iso one barrier instead of two, or shrinking the range of the ult, or even making it more obvious where Iso is ulting from to the enemy team), something to counteract the buff.
The way I see the Reyna change I made is the same way I see the Iso shield buff. Before the buff, you got no value unless you killed an opponent. You can't really rely on killing a person to entry, especially when they have to be in line of sight. That's what the change was meant for: space making and entry power. I didn't think of opping power when I made that change, but that honestly could be a reason to pick her over other duelists. Definitely would make the duelist class a lot more interesting. All that being said, though, I don't think she can really full replace Jett, Raze, Yoru, or even Neon as a dive entry, because you can still be seen during the entire dismiss and you don't really have any cover once you enter your dismiss unless you combo with a Jett smoke or Harbor cove or something of the sort.
Maybe, but I meant a regional rivalry. Something like EDG vs. FPX, or DRX vs. PRX
Up until last year we have NV/OPTC/NRG vs. LOUD... maybe that's why this year feels a bit bland in Americas. We're missing that big top 2 rivalry
Share yours here
https://www.vlr.gg/pickem/f5778d88