no worries lol.
Well basically in my opinion, the current meta rewards:
-aggressive Neon players that can carry lobbies with mechanics and movement
-proficient raze players with top tier movement on bind and split.
-S tier awpers only on Ascent and Icebox
If we look at the map pool:
Sunset: Raze/Neon/Yoru
Split: Raze
Bind: Raze
Abyss: Jett/Yoru
Haven: Jett/Neon/Yoru
Ascent: Jett
Icebox: Jett/No Duelist
If we're to base Cryo purely off the fact that Jett can be played in 4 of the 7 maps in the pool (ignoring that Neon is arguably better in some of them), if he's a step down on any map where Asuna has to fill Raze in his stead then the team's average quality goes down on those maps--especially since we both agree Asuna isn't realistically going to hard-diff his competition on that role either.
To put it another way, what I'm saying is that on 3/7 maps in the pool, the duelist slot that Asuna fills is downgraded and the flex spot that cryo then has to fill is also downgraded. This will at best cost 100T the advantage in map vetoes against most teams and at worst nerf them severely on at least 1 (potentially 2) maps of any Bo3 they play next year.