LotharVLR
Flag: Poland
Registered: May 23, 2024
Last post: January 20, 2025 at 10:38 AM
Posts: 2

Game #VCTPacific : u/DRX_VALORANT vs @nsr_valorant

Map: Lotus (NS’s Choice)
Score: 13-11
Match Rating: ★★★★★★★★☆ (8/10)

Match Summary:

An incredible and exciting match to watch, filled with jaw-dropping aim clips and solid performances from both teams. Here’s a breakdown of the game:

NS Analysis:
I didn’t know much about NS before this match, other than their reputation for having a dedicated Neon main. After watching this, it’s clear that NS might be one of the most difficult teams to play against right now due to their incredibly fast-paced playstyle.

A pivotal moment came in Round 2, when DRX made a critical mistake against an eco round. NS capitalized on this by taking space aggressively on Mound (C site), with their Neon pushing fast using a Bucky. DRX lost two players in this round, and it allowed NS to stay competitive, making the map much closer than it otherwise would have been.

NS’s utility to support Dambi was well-executed and well-placed, but their spacing after engagements left much to be desired. This is an area where they could tighten up their play to become even deadlier.

While Dambi’s Neon play might look reckless at times (you could call it “inting”), it aligns with the team’s chaotic and aggressive style. If they can refine their approach to minimize those overextensions, they have the potential to become one of the top teams in the Pacific region. NS is definitely a team to keep an eye on as they evolve.

DRX Analysis:
The “rookies” are proving why they deserve their spots on the roster. Free1ng, Hyunming, Beyn, and Flashback (despite having an off game) showcased incredible aim, consistently winning duels and countering NS’s aggressive strategies. These players are nearly impossible to fight on equal footing.

The standout aspect of DRX on Lotus was their fundamentals. Their players demonstrated:
• Great spacing.
• Well-timed double peeks.
• Efficient crossfire setups.

Two moments that stood out:

Mako and Hyunming’s crossfire on Rubble.

Mako and Free1ng’s off-camera synergy on B site.

While Tejo didn’t shine much on this map, there were glimpses of strong potential synergy with Fade. If DRX can further develop these setups, Tejo could become a key player in their strategies. Similarly, Free1ng needs more practice on Tejo, but the potential is there.

Ultimately, DRX’s ability to adapt to NS’s chaotic playstyle and effectively punish Neon’s overextensions was the key to their victory.

Closing Thoughts:

This was a fantastic game, showcasing both teams’ strengths and areas for improvement. While DRX’s structure and fundamentals led them to victory, NS’s raw aggression and unique style make them an exciting team to watch. Both teams have the potential to make waves in future matches.

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Map 2

Map: Pearl (DRX’s Choice)
Score: 6-13
Match Rating: ★★★★☆☆☆☆☆☆ (4/10)

This wasn’t the most enjoyable map to watch. Looking at NS’s team composition, their win condition was clear: a strong defense. The combination of Killjoy, Viper, and Astra completely shut down any executes, even with Tejo trying to clear out utility.

DRX, on the other hand, made several uncharacteristic mistakes. Over-aggression and losing advantageous positions cost them multiple rounds, which quickly snowballed out of control. For map 3, they’ll need to tighten their fundamentals, as their win on map 1 largely came down to efficient spacing and coordinated peeks.

NS showcased their trademark playstyle once again. Despite running a double-sentinel comp, they aggressively fought for A main map control on defense, while stacking a sentinel on B. This created effective trap plays, forcing DRX into the waiting arms of their sentinels.

Dambi, who was more subdued on Lotus, managed to wreak havoc here. He thrived in the chaos, and it’s clear that playing against NS is a unique challenge. Their playstyle is so distinct that most teams struggle to replicate or counter it effectively.

DRX’s composition leaned heavily toward post-plant success, with nearly every agent equipped with damaging utility. Unfortunately, they rarely managed to secure post-plant situations, leaving their win condition unmet and many rounds decided before they could even set up.

Now, onto map 3: Fracture.

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Map: Fracture (Decider)

Score: 13-9

Match Rating: ★★★★★★★☆☆☆ (7/10)

Meta Overview
This Fracture match showcased what is likely the most effective meta composition for the map:

Core Agent: Tejo on Breach

Controller: Brimstone (though Astra could arguably be a better choice)

Duelist/Sentinel: Preferably Vyse over Killjoy, especially against Tejo’s utility-heavy playstyle

The barrage of utility from both teams emphasized the strength of the stun-and-missile combo. Paired with Dambi’s chaotic pushes or Hyunmin’s explosive Satchels, it created dynamic opportunities for taking space.

NS Highlights
NS had some interesting strategies, but their playbook felt a bit limited:

On defense, they often defaulted to heavy team pushes down one lane, looking to gain map control. Once DRX adapted, these pushes were either countered or avoided altogether.

Despite this predictability, NS remained dangerous—a testament to their skill and creativity. With better spacing, they could easily become one of the Pacific region's strongest contenders.

Key Strength:

B-site Retakes: NS executed flawless utility plays on tower, making their retakes nearly unstoppable and often decisive in securing rounds.

DRX Performance
DRX came into Fracture with a refined game plan and avoided the mistakes they made on Pearl.

What Went Well:

Adaptation: They countered Dambi’s chaotic playstyle by isolating him from his team and catching him in crossfires.

Tight Spacing: DRX maintained disciplined positioning, which was critical in overcoming NS’s aggression.

Utility Usage:

Tejo’s utility was a cornerstone of DRX’s success. While some ultimates could have been better directed, overall, Tejo played a pivotal role.

Missiles were used with great versatility: clearing Killjoy setups, disrupting ultimates, aiding post-plant situations, and taking space. This showcased how overpowered this agent can be when paired with Breach, and it feels like there’s still untapped potential here.

Standout Player:

Hyunmin: The definition of a selfless teammate. His positioning and awareness saved his teammates from countless situations, and his ability to "bodyguard" while enabling others was crucial to DRX’s win.

Final Thoughts
Match Result: #DRXwin 2-1

Next Steps for NS: Refine spacing and expand their playbook to fully capitalize on their potential.

Watch Party: twitch.tv/LotharHS
twitter.com/LotharHS

posted 6 hours ago

Written Analysis of PRX vs T1 match in #VCTPacific

#VCTPacific

Match: Paper Rex vs T1

Map 1: Bind
Score: 6-13 (T1 Wins)

Match Rating: ★★★★☆☆☆☆☆☆ (3/10)

Map Summary
This map felt doomed for Paper Rex (PRX) right from the agent select. PRX opted for an extremely ineffective composition: Deadlock, Cypher, Brimstone, Gekko, and Raze. The disparity between the two teams' compositions was glaring. PRX seemed outclassed in nearly every engagement due to the stark contrast in utility and team synergy.

T1’s composition, on the other hand, was well-rounded and allowed them to stall, initiate, and take space effectively using their abundance of utility. KAY/O, in particular, played a pivotal role by suppressing key PRX agents and countering their ultimates, constantly keeping PRX second-guessing their moves.

The Pistol Round Debacle:
PRX’s aggressive defensive push exemplified their struggles. They committed four players to A short, attempting a bold backstab through showers. However, this maneuver backfired spectacularly as T1 countered by seizing control of showers, flipping the roles. PRX found themselves stuck in a choke point, and T1 caught all four players in what can only be described as a blender. It was a chaotic yet hilarious moment, emblematic of PRX creating problems for themselves and handing solutions to their opponents.

Fundamental Issues:
This sequence highlights a long-standing problem for PRX: their reliance on subpar compositions that seem designed more for uniqueness than effectiveness. Their approach often feels like an attempt to impress rather than a commitment to building a solid composition and refining a deep playbook.

T1’s Efficiency:
T1, in contrast, showcased a clear understanding of their composition and worked seamlessly as a unit. Their teamwork allowed them to isolate PRX players with clinical efficiency, exposing PRX’s lack of cohesion and planning.

Final Thoughts
T1 delivered a commanding performance on Bind, showing excellent coordination and compositional understanding. PRX, however, needs to rethink their approach for the next map. If they continue with the same flawed strategies and compositions, this series could end in a quick stomp.

Let’s see if PRX can adjust and bring something better to the table in the next map!

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Match: Paper Rex vs T1
Map 2: Fracture
Score: 13-8 (PRX Wins)
Match Rating: ★★★★☆☆☆☆☆☆ (4/10)

Match Summary
A Game of Throws

This map was filled with questionable decision-making and high-stakes heroics that defined the flow of the game.

Early Rounds: PRX started strong by winning the pistol round, but in round 2, Davai overpeeked, costing PRX the round. In round 4, PRX’s first full-buy, Davai overpeeked again, throwing yet another crucial round.

Mid-Game Comeback: Despite these errors, Jingg stepped up, delivering heroics with a 3K and 4K in consecutive rounds. His standout performance allowed PRX to recover, bringing the match to an even state.

Turning Point at 8-8: T1 found themselves in a 5v3 advantage, but Buzz overheated, getting himself and his Breach teammate killed. This critical mistake handed the round to PRX, and the momentum shift led to a snowball effect that secured the map for PRX.

Analysis
While both teams played solid compositions and PRX demonstrated better utility synergy, the match felt frustrating from an analytical standpoint. There were too many random decisions and reliance on individual multikills to bail teams out of bad situations.

For Fans of Flashy Plays:
If you enjoy watching explosive, individual performances and chaotic moments, this match was entertaining. However, for those seeking insights or strategic takeaways, it offered little in terms of high-level analysis.

Final Thoughts

PRX managed to close out Fracture, but both teams will need to focus on improving their decision-making going into the next map. Hopefully, Split will showcase more disciplined and structured gameplay.

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Match: Paper Rex vs T1
Map 3: Split
Score: 11-13 (T1 Wins)
Match Rating: ★★★★★☆☆☆☆☆ (5/10)

Match Summary
This map featured some retro compositions from both teams:

PRX’s Composition: Sage and Skye, but they did not use regen shields, which felt like a missed opportunity. Regen shields synergize incredibly well with double healing and a resurrection, making this omission questionable.

T1’s Composition: Chamber, a pick that seemed equally odd but was not a deciding factor in the match.

While these compositions were unique, neither team’s agent choices played a significant role in determining the game’s outcome. Instead, the match felt heavily influenced by nervous mistakes and questionable decisions on both sides.

Key Moments
Nerves and Stress Play a Role: Many players displayed signs of stress, with repeated dry peeks through smokes and overly aggressive plays that ignored initiator utility. These mistakes led to several rounds being handed to the opponents.

PRX’s Costly Errors: PRX had 2-3 game-swinging rounds where they had a numbers advantage but lost due to poor positioning. Players frequently held angles alone without establishing crossfires, allowing T1 to capitalize on these mistakes.

Lack of Mid Presence: On attack, PRX’s double duelist composition failed to establish any significant mid-map control. Instead, they tried brute-forcing sites, making it easier for T1 to hold their ground.

Attacking Side Struggles: PRX ended their attacking half with a 5-7 deficit. This was particularly problematic because their win condition should have been to rack up enough rounds on attack and rely on ultimate rounds to close out the game on defense.

Analysis
T1’s Performance: T1 showed promise but still has room to grow. They took advantage of PRX’s mistakes and closed out rounds efficiently.

PRX’s Struggles: This match highlighted long-standing issues for PRX. Their lack of mid-map control on attack, failure to capitalize on advantages, and questionable decision-making in critical moments are not new problems. For PRX to remain competitive this season, fundamental changes in their training and practice are necessary to eliminate bad habits that have plagued them for years.

Final Thoughts
T1’s victory secured the series 2-1, but both teams have areas to improve. T1 looks to have potential for growth, while PRX needs to address systemic issues if they want to contend in the future.

Thanks for reading! Catch me on stream: twitch.tv/LotharHS

posted 6 hours ago