- demon1 based on 1 event? lmao
leo, alfajer, less all clear demon1
Flag: | International |
Registered: | March 17, 2023 |
Last post: | January 1, 2024 at 8:27 AM |
Posts: | 16 |
leo, alfajer, less all clear demon1
it is satire, how do you all read this and think "damn hes serious"
im a viper main and im done with riot fucking my agent up every few months, she isnt even viable as a solo controller anymore
Riot still couldnt completely kill the agent despite trying their best, so here's some thoughts to kill her completely:
-> Put a radius to her orb and wall, if she's 40m away from them, she can't use them
-> Her fuel ends in 10 seconds
-> Her fuel ends in 5 seconds if both orb and wall is used (Make it x2, why stop at 1.5x)
-> Her wall is 2 times shorter
-> Her orb doesn't decay enemies health
-> Mollies dont make you vulnerable anymore
-> Decrease her ult's volume, so it only takes 2 smoke orbs worth of space
Cmon riot you can do it, even just remove her from the game lmao
just renaming agents' roles won't change the game though
i agree with #3 about money being hidden but i think ult points should be visible to enemies
even when you know about the enemies ult status, the ults are hard enough to deal with because they are very strong (as they are supposed to be), if you take enemies ability to see ults of other team, thats just very game breaking
i think he should be able to buy 1 extra flash
having only 1 flash isnt enough because if you go for a risky play then you cant pick up your flash anymore, and if you go for a safe flash to be able to use it later, then you arent having a lot of impact with it
having 1 extra flash will give more chances to fuck up for gekko players, he is already not a very good agent to play imo because picking up orbs is hard
little dude doesnt need any nerf, gekko isnt really op
when will pros be allowed to use him at pro matches?
I would give him an additional flash that he can buy, just because you cant get much value out of him on ct side if you dont use your flash with the fear of not being able to pick it up
its changing slowly with harbor imo
his previous tp range was his most broken part though
Either remove his trip range, or keep the range and give him 2 trips
Trip cooldown 20 seconds instead of 30 seconds when recalled
TP cooldown 20 seconds instead of 30 seconds when recalled (still 30 seconds if you tp), and 45 seconds if destroyed (The cooldown is 45 seconds for cypher and kj's signature abilities when destroyed, so he is more in par with other sentinels this way)
Ult requires 7 ult points
He is just so shit right now, we need updates for him riot