Foxym
Flag: Germany
Registered: July 10, 2024
Last post: April 7, 2026 at 7:10 AM
Posts: 2982
1 2 3 4 •• 60

thanks for your help yesterday again!

posted 23 hours ago

dw it happens

posted 23 hours ago

spelling mistake, sorry

posted 1 day ago

yeah maybe that too

posted 1 day ago

Part 1 (ig):
https://www.vlr.gg/650738/vct-teams-lifetime-round-data

(Lifetime data includes offseason events and T2 matches (for some teams))
time data compiling took:
https://i.ibb.co/B2ctWnvk/image-1775544358498.png
413 minutes or 6 HOURS?! damm

sorted by round diff (column 26 (i think))

Team-Name (rnd diff) (kill diff) (First Kill diff)
if after "Team-Name" is a "(?)" something strange occurred and will be explained later on in the document

  1. Prx (+1566) (+10366 ) (+1807 )
    https://i.ibb.co/ns9pV3Gy/image-1775545067270.png
  2. Sen (+1316) (+7532) (+1151)
    https://i.ibb.co/q3LJdtHH/image-1775545263533.png
  3. Nrg (?) (+1206) (+7532) (+1151)
    https://i.ibb.co/ksM3Fkdd/image-1775545863882.png
  4. Fnatic (+1147) (+8319) (+1219)
    https://i.ibb.co/DDthPxhj/image-1775545345874.png
  5. Cloud9 (+1136) (+5696) (+880)
    https://i.ibb.co/jP5tY8Fv/image-1775545502386.png
  6. Full Sense (?) (+1045) (+7965) (+1035)
    https://i.ibb.co/M5Ppg7fh/image-1775546058554.png
  7. T1 (+949) (+6664) (+852)
    https://i.ibb.co/7NK52SYR/image-1775546323480.png
  8. Gen.G (?) (+936) (+6648) (+900)
    https://i.ibb.co/dsfKx5Sn/image-1775546212970.png
  9. Team Heretics (+804) (+4769) (+974)
    https://i.ibb.co/bjdf186C/image-1775546546778.png
  10. ENVY (?) (+793) (+4433) (+775)
    https://i.ibb.co/bRMnDZfF/image-1775546682668.png
  11. Team Vitality (+721) (+4358) (+406)
    https://i.ibb.co/S4Mg6fSM/image-1775546824875.png
  12. Team Liquid (?) (+699) (+6294) (+1325)
    https://i.ibb.co/ZRnd6RYF/image-1775546932090.png
  13. KRX (?) (+698) (+3353) (+240)
    (Horrible rename)
    https://i.ibb.co/xS9HBm8k/image-1775547326561.png
  14. FUT (?) (+624) (+3488) (+246)
    https://i.ibb.co/LBHB1qR/image-1775547101567.png
  15. 100 Thieves (+486) (+2869) (+241)
    https://i.ibb.co/pjJYB6zF/image-1775547563543.png
  16. BBL (?) (+387) (+ 1949) (+268)
    https://i.ibb.co/JwGGYdsf/image-1775548503831.png
  17. Krü (+356) (+1861) (+258)
    https://i.ibb.co/fGGxMyNn/image-1775547635644.png
  18. G2 (?) (+355) (+1334) (+122)
    https://i.ibb.co/B50c3b7r/image-1775547729656.png
  19. Evil Geniuses (+338) (+1359) (+206)
    https://i.ibb.co/gbZtSxdg/image-1775547840997.png
  20. NongShim Redforce (?) (+302) (+1952) (+604)
    https://i.ibb.co/HfVy15p2/image-1775547984328.png
  21. Loud (?) (+266) (+2122) (+388)
    https://i.ibb.co/VpSHXBpj/image-1775548115989.png
  22. Leviatán (+260) (+3100) (+547)
    https://i.ibb.co/ZzyG4yxf/image-1775548314806.png
  23. Eternal Fire (+256) (+1850) (+334)
    https://i.ibb.co/ZR39zDj4/image-1775548377067.png
  24. NAVI (?) (+176) (+1657) (+544)
    https://i.ibb.co/zhYFK0PQ/image-1775548689651.png
  25. PCIFIC (?) (+170) (+899) (+62)
    https://i.ibb.co/FbS5PWTh/image-1775548798036.png
  26. FPX (?) (+148) (+979) (+110)
    https://i.ibb.co/1fQ2Shbh/image-1775549144990.png
  27. Xi Lai Gaming (+112) (+850) (+130)
    https://i.ibb.co/bgGJHjzV/image-1775549465177.png
  28. RRQ (+107) (+1071) (+59)
    https://i.ibb.co/Df9gdbCY/image-1775549532379.png
  29. BLG (+101) (+404) (+79)
    https://i.ibb.co/xt1VK51L/image-1775549847015.png
  30. TEAM FUCKING SECRET (?) (+98) (+180) (-28)
    https://i.ibb.co/1Y9qz8GJ/image-1775550014098.png
    31.EDG (+46) (+296) (+48)
    https://i.ibb.co/nN2Y3DbB/image-1775550502144.png
  31. Gentle Mates (+39) (+640) (-82)
    https://i.ibb.co/ZpBgQCpz/image-1775550589448.png
  32. Varrel (+36) (+220) (+86)
    https://i.ibb.co/b5BgSXrX/image-1775550677689.png
  33. Karmine Corp (+24) (+531) (+44)
    https://i.ibb.co/1GtbcS7G/image-1775550769691.png
  34. JDG (+22) (+654) (+66)
    https://i.ibb.co/HftzWZDv/image-1775550820574.png
  35. Trace (-1) (-386) (+39)
    https://i.ibb.co/N2MN8LRh/image-1775550929133.png
  36. Furia (-41) (+156) (+104)
    https://i.ibb.co/nMRPrFsY/image-1775551060278.png
  37. MIBR (-58) (+454) (+96)
    https://i.ibb.co/Z6MLXRX5/image-1775551180668.png
  38. Global Esport (-69) (-488) (+5)
    https://i.ibb.co/pryvPc3Q/image-1775551296390.png
  39. DRG (-75) (-613) (-111)
    https://i.ibb.co/27wX5Vc6/image-1775551468041.png
  40. Wolves (-76) (-699) (-93)
    https://i.ibb.co/fVB5M18X/image-1775551514220.png
  41. NOVA (-80) (-1075) (-189)
    https://i.ibb.co/0Ry30JJ2/image-1775551835934.png
  42. ZETA (-88) (-586) (-53)
    https://i.ibb.co/ynRk5559/image-1775551863044.png
  43. GiantX (-153) (-1119) (+64)
    https://i.ibb.co/HfqhTLX3/image-1775551827651.png
  44. Tyloo (-173) (-721) (-22)
    https://i.ibb.co/27bTm2tR/image-1775551917303.png
  45. TEC (-177) (-904) (-91)
    https://i.ibb.co/HTg3kTkS/image-1775552034205.png
  46. DFM (-224) (-1467) (-286)
    https://i.ibb.co/TDRqdLXj/image-1775552135487.png
  47. All Gamers (-415) (-2177) (-104)
    https://i.ibb.co/rGT0GbV4/image-1775552079525.png

Date of Collection: 06/04/2026 - 07/04/2026
Date of Publication: 07/04/2026

(?):
There seem to be collection differences
my current assumption is the "team core" feature vlr has
before it would automatically be set to "all" for me
now it is automatically set to "Team Core = "None"")
and it would explain the difference because:

("Team Core = "all"" on BBL)
https://i.ibb.co/7xXbNgJz/image-1775552347868.png
("Team Core = "None"" on BBL)
https://i.ibb.co/W4xry2vy/image-1775552447937.png

posted 1 day ago

why KJ?
im guessing its the programming

i mean im not against it at all

posted 1 day ago

as what?

posted 1 day ago

thats neat,
but i wouldnt want to go through the hassel of registering my program to riots api
and the second one is nice an all, but it doesnt provide me with the data i want on first glance

posted 1 day ago

im so proud of my underperforming team 🥹
https://i.ibb.co/PZbMR3NC/image-1775473053470.png

posted 1 day ago

surely above 1 for me

posted 1 day ago

vlr dont care
besides, i dont think there is a better way for me to do the data collection

also, i know its a pain to read
as its maker and updater i have to suffer first hand on it

posted 2 days ago

for the 1st one, no i completly tunnel visioned
for the 2nd one:
kd_diff_w and kd_diff_l dont have totals in the current version

posted 2 days ago

i figured it out...
my sleep deprived brain ffs
issue: i did not insert into kd_diff_w

this should explain it
https://i.ibb.co/S4fn53Vb/image-1775459466673.png

posted 2 days ago

i know where it comes from, you can check the pastebin in #7 and run the code for yourself
i have a bad habit of not commenting my code so it might be hard understanding what, what does

posted 2 days ago

sure
its terribly optimized in my opinion
https://pastebin.com/kXfCfRhg

posted 2 days ago

thats what i assumed, i looked everywhere after the "insert loop" and found nothing that could
and before shouldnt be possible as im not calling that loop i used to extract data points again

for x in range(12):
        winners.insert(10+x," ")
        score_w.insert(10+x," ")
        fkfd_diff_w.insert(10+x, " ")
        fk_w.insert(10+x," ")
        fd_w.insert(10+x," ")
        kills_w.insert(10+x," ")
        deaths_w.insert(10+x," ")
        assists_w.insert(10+x," ")
        maps.insert(10+x," ")
        fkfd_diff_l.insert(10+x," ")
        fk_l.insert(10+x," ")
        fd_l.insert(10+x," ")
        kills_l.insert(10+x," ")
        deaths_l.insert(10+x," ")
        assists_l.insert(10+x," ")
        score_l.insert(10+x," ")
        losers.insert(10+x," ")
        diffl.insert(10+x," ")
        kd_diff.insert(10+x," ")
        fkfd_diff.insert(10+x," ")
    score_w.insert(11,winner_total_score)
    maps.insert(11,maps_total)
    score_l.insert(11,loser_total_score)
    diffl.insert(11,diff_total)
    fk_w.insert(11,w_fk_total)
    fd_w.insert(11,w_fd_total)
    kills_w.insert(11,w_kills_total)
    deaths_w.insert(11,w_deaths_total)
    assists_w.insert(11,w_assists_total)
    fk_l.insert(11,l_fk_total)
    fd_l.insert(11,l_fd_total)
    kills_l.insert(11,l_kills_total)
    deaths_l.insert(11,l_deaths_total)
    assists_l.insert(11,l_assists_total)
    kd_diff.insert(11,kd_diff_total)
    fkfd_diff.insert(11,fkfd_diff_total)

    fitwinner= []
    fitwinnerscore=[]
    fitwfkfddiff = []
    fitwfk = []
    fitwfd = []
    fitwk = []
    fitwd = []
    fitwa = []
    fitwkddiff = []

    fitmaps=[]

    fitlkddiff = []
    fitla = []
    fitld = []
    fitlk = []
    fitlfd = []
    fitlfk = []
    fitlfkfddiff = []
    fitlosertscore=[]
    fitloser =[]

    fitdiff =[]
    fitkddiff = []
    fitfkfddiff = []

    for x in range(12):
        try:
            fitwinner.insert(x,winners[x])
            fitwinnerscore.insert(x,score_w[x])
            fitwfkfddiff.insert(x,fkfd_diff_w[x])
            fitwfk.insert(x,fk_w[x])
            fitwfd.insert(x,fd_w[x])
            fitwk.insert(x,kills_w[x])
            fitwd.insert(x,deaths_w[x])
            fitwa.insert(x,assists_w[x])
            fitwkddiff.insert(x,kd_diff_w[x])

            fitmaps.insert(x,maps[x])

            fitlkddiff.insert(x,fkfd_diff_l[x])
            fitla.insert(x,assists_l[x])
            fitld.insert(x,deaths_l[x])
            fitlk.insert(x,kills_l[x])
            fitlfd.insert(x,fd_l[x])
            fitlfk.insert(x,fk_l[x])
            fitlfkfddiff.insert(x,fkfd_diff_l[x])
            fitlosertscore.insert(x,score_l[x])
            fitloser.insert(x,losers[x])

            fitdiff.insert(x,diffl[x])
            fitkddiff.insert(x,kd_diff[x])
            fitfkfddiff.insert(x,fkfd_diff[x])
        except IndexError:
            break

    if team == False:
        #still needs to be updated
        data = {
            "winner": fitwinner,
            "winner-score": fitwinnerscore,
            "maps-played": fitmaps,
            "loser-score": fitlosertscore,
            "loser": fitloser,
            "diff": fitdiff
            }
    else:
        data = {
            "Team": fitwinner,
            "Team score": fitwinnerscore,
            "Team fk-fd": fitwfkfddiff,
            "Team fk": fitwfk,
            "Team fd": fitwfd,
            "Team Kills": fitwk,
            "Team Deaths": fitwd,
            "Team Assists": fitwa,
            "Team Kill-Death": fitwkddiff,
            "maps played": fitmaps,
            "Opponent Kill-Death": fitlkddiff,
            "Opponent Assists": fitla,
            "Opponent Deaths": fitld,
            "Opponent Kills": fitlk,
            "Opponent fd": fitlfd,
            "Opponent fk": fitlfk,
            "Opponent fk-fd":fitlfkfddiff,
            "Opponent score": fitlosertscore,
            "Opponent": fitloser,
            "round diff": fitdiff,
            "k-d diff": fitkddiff,
            "fk-fd diff": fitfkfddiff
            }
posted 2 days ago

at index 10 its supposed to insert a blank space 12 times (i know i dont need the +x for that but whats done is done), but it doesnt for fkfd_diff_w only for some reason, which leads to data being in rows where they are not supposed to be

posted 2 days ago

WHY THIS DOESNT WORK, WHILE THE OTHERS DO?! (green checkmark = works as intended, red x = doesnt work)
https://i.ibb.co/NcYhfqS/image-1775454074477.png
https://i.ibb.co/Xr89k1Fg/image-1775454228276.png
(to be precise: it uses a modified list so it fits for the spreadsheet that uses "fkfd_diff_w")
https://i.ibb.co/h1Y41rZN/image-1775454363473.png

posted 2 days ago

no idea,
prolly when i have nothing to do on this site anymore
which i guess is not the near future

posted 2 days ago

this thread concerns regular update of this thread:
https://www.vlr.gg/650738/vct-teams-lifetime-round-data
i know most of you dont care but i feel inclined to let the people of vlr still know my decision regarding the data that will be displayed in this thread.

low and behold, something went wrong in the program last night,
(https://www.vlr.gg/651247/program-is-running)
and because of that, this weeks promised data update will have to be delayed to tomorrow.

im also planning after now tomorrows update, to change it to regular monthly updates, because it allows for more data to be created, and it allows me more time to iron out flaws.

posted 2 days ago

i cant find a solution so im just gonna do a "temporary duct tape"

posted 2 days ago

low and behold, something went wrong, luckily im still awake, and at my pc

posted 2 days ago
make all regular matches BO2s

you mean BO1
there is no way to play Bo2s without a clear winner, because:
Team1 win map 1
Team2 win map 2
draw

bo3s are the best decision for regular season my opinion

posted 2 days ago

first test too, to be damned ;-; im nervous because i have to run all teams as i promised an update tomorrow(today) morning (or when i wake up, give or take)
now, no issue, right? NO!
issue is that i will be sleeping through data compiling, because last time i ran all teams through the program it took 4 HOURS

if something goes wrong, i wont be able to fix it till im awake again...
lets hope nothing does...

posted 2 days ago

difficult to explain, im still a beginner and this is all self taught
i cant really explain
would post the entire subsection if i weren't in the middle of editing it

posted 2 days ago

basically, i know its slow but as of rn i dont know any quicker way

posted 2 days ago

i think i should go to TUM instead of travelling half the globe

posted 2 days ago

i was looking for this:
https://i.ibb.co/fdxrtZKZ/image-1775421054014.png
in a big list (which ones was a webpage), to remove redundant data.
it ended up removing the data i needed and it made me go insane to say the least

after a while (2h) i found the issue

        indexidk = eweb.index("vm-stats-game-mod-active")
        print(indexidk)
        wiped = 0
        while wiped != indexidk:
            eweb.pop(wiped)
            wiped += 1

i kept incresing the index of what to wipe... it included the needed data by coincidence...
i now feel so stupid as the change was to just:

        indexidk = eweb.index("vm-stats-game-mod-active")
        print(indexidk)
        wiped = 0
        while wiped != indexidk:
            eweb.pop(0)
            wiped += 1

change the pop/removal_index to 0...
i feel so dumb

it took me 2 HOURS to find that out

posted 2 days ago

im trying to add something to my program before tomorrows update

posted 2 days ago

i have multiple
made some friends
the programs i made, need this website
i am having fun interacting on silly posts like voicing them
i have received tips on how to improve in Valorant from here

the appreciation i get on some posts makes me happy, it makes my effort feel validated.
for example my programs,
( https://www.vlr.gg/650738/vct-teams-lifetime-round-data, https://www.vlr.gg/645617/i-did-it )
the time spent on those is, incase of the vct data, alot. any positive interaction on it makes me feel glad i spent that time though
Its a small thing for some, but for me, it has more meaning because of the time i sunk into it

posted 2 days ago

what do you got for me

posted 2 days ago

im just gonna leave this comment i made in my program for them here
https://i.ibb.co/0j3r6Wbg/image-1775409747714.png

posted 2 days ago

comparing the teams on round diff
i forgot to add some points to what i want to add to the programm

posted 2 days ago

this thread is concerning this thread
www.vlr.gg/650738/vct-teams-lifetime-round-data

the title already tells my plan.

things i still need to fix, and plan to add

  • (to fix) Data for Varrel and Eternal Flame
  • (to add) auto sorting of teams so i dont spent 20 minutes looking through the data
  • (to add) FK/FD and FK/FD diff

other than that, it should be done

posted 2 days ago

think, what is currently happening in the middle east making travel hard?

posted 3 days ago

they dont have a big cushion though

i mean, Gx is all the way down in 43rd so who am i to say that
i'll support them either way

posted 3 days ago

thanks, its not that much effort though since a program is doing it for me in the background
appreciate it very much anyways

posted 3 days ago

true
thats their curse from now on

posted 3 days ago

yeah thats true, a stomp is truly helpful in this comparison because it can propel you forward by a large amount

posted 3 days ago

they will have to make good over 200 rounds
IF prx stays equal (highly unlikely)

posted 3 days ago

underway, geng took 10 minutes alone so i think C9 should be done in about the same time

posted 3 days ago

Bump because it has been updated
prx has dethroned sentinels by a LANDSLIDE

posted 3 days ago

thanks man

posted 3 days ago

oh..
welp ¯_(ツ)_/¯

posted 3 days ago

May i intrest you in global lifetime data that might ease the power ranking
https://www.vlr.gg/650738/vct-teams-lifetime-round-data
(is getting updated soon, hopefully)

posted 3 days ago

program is running will probably take more than an hour so... do as you may

posted 3 days ago

After the EDG vs WOLFES game is completet
i will run these teams through the program again:
https://i.ibb.co/8n2kMSWB/image-1775308056470.png

The list will be updated as soon as possible
but it will probably take a while

posted 3 days ago
1 2 3 4 •• 60