#1 - actually might be true but he can't play senti
#2 - no
#3 - yes
#4 - no that's emea for sure
#5 - no
#6 - yes
#7 - yes
#8 - no
#9 - yes
#10 - entertaining yeah but not good
#11 - no
#12 - no
#13 - no
#14 - no
| Flag: | England |
| Registered: | August 23, 2022 |
| Last post: | May 28, 2026 at 5:32 PM |
| Posts: | 234 |
#1 - actually might be true but he can't play senti
#2 - no
#3 - yes
#4 - no that's emea for sure
#5 - no
#6 - yes
#7 - yes
#8 - no
#9 - yes
#10 - entertaining yeah but not good
#11 - no
#12 - no
#13 - no
#14 - no
nah i disagree, every year competition gets tougher and so that definitely isn't the best valorant we've ever seen - the amount of clutches/hero plays prove that. also it could've been paper rex, or edg (who they did lose to at that event too) and at that point its not unfortunate maybe they just weren't that good
i think double duelist would maybe go to like two neons or something, but apart from that i dont think it would change that much or maybe im wrong idk
i dont know either im really curious what the thinking is, maybe it is just a way of them popping out of the ult?? or holding onto the space? in that round they double walk cleared ct so maybe its some sort of space holding to clear other space i have no idea
you're getting downvoted but you're right, bbl aren't a very good test. boaster normally goes like -30 in grand finals which is where most of the criticism comes from. not saying he's awful, but this is not a test of how good fnatic is yet
so it was unlucky cypher tripped c? i mean it was a good call but they ticked the time way too low with a sova ult still in play, even if sova was further away the range is pretty huge
surely part of the game plan is knowing the sova has ult? i dont really think its unfortunate just a factor he didnt consider
yeah this comp is so old to be honest and lovers rock should just be on chamber or something idk. i know lar0k is like a flex player but his aim is crazy so his just put him on hard entry
yeah a break is definitely good, im guessing youre a vct fan cause you're on vlr so maybe stop playing valorant but watch some vct cause they make it look way more fun than it actually is to play, and then you'll come back with passion to play and hopefully a new mindset!
if you want as well you could vod review your games - it's way easier now with replays. don't just focus on negatives, also look at rounds you did play good in and see what you did well to keep your confidence up. if you got to immortal before you can definitely do it again and from what ive read i think its just a mindset/confidence issue. keep your comms up, ignore any toxic teammates, and just focus on your game and improving. if you want posting the tracker could help but to be honest its not a very good indicator of your weaknesses so entirely up to you
that's good but try and IGL again, not only for your team but also helps your gameplay when you're calling and keeps you focused. if you're entry duelist especially, you constantly need to ask for what util you want even tho it can be hard. try not to focus on bad games - like i said, playing entry is very dependent on your entry success so some games will be crazy, some games very bad.
do you play like entry duelist or mainly like "ranked" duelist where you're going for kills more? entry duelist especially is super inconsistent performance wise
what role do you play in comp?
riens was doing this shit for years idk why he fell off so bad this year but hopefully he's back to consistent +20 every series
ngl i think vyse is very good especially against fut's double duelist comp and roles wise it just makes more sense for this comp in my opinion
that's fair enough but i wouldn't necessary consider it off role. i think he has similar rounds of senti/viper to initiator now (and probably way more in actual t1 matches), and he looked really really good on it in 2025. idk who i'd take tbh but less was definitely worse on vitality than he should've been (maybe language barrier) so i dont think chronicle is a bad pickup
i feel like your nerf is a little extreme tho, her time to kill will be quite low with the ult. if you try to use neon and dont go for headshots, its actually surprisingly hard to kill people - with 13 body shot damage even worse. maybe its just me tho idk
is chron really off role on vitality? felt like all he's been playing the last year was senti/viper but i may be wrong.
to be honest i think the sliding accuracy right now is crazy, i remember they nerfed it after champs 2024 but it still feels insane. without that her entry rate would plummet, also her stun is very low risk (like the old waylay hinder) because you can just kinda throw it while you're doing all the jumping shit but making it equippable would be ass. ur changes seem pretty reasonable but is her ult really that much of an issue?
i dont think its mini or milan because they havent been constants throughout fnatic's success. obviously everyone is glazing boaster at the moment but i would attribute it mainly to him - also fnatic only replace one player a time, never more (except for franchising rebuild) which allows them to integrate into the existing system a lot better. the scouting is definitely a factor - obviously players like kaajak were obvious but veqaj for instance was on an awful emea team and looked fine but not chronicle level, and he's been very good so i think they are just on it
does mada even get hype i swear he just does the wingspan stuff when he gets his 5th ace of the game. but yeah, oxy always like powers up and something gets pretty hype too
yeah i agree tbh i feel like playing against 100t there's no one you're scared about. cryo can farm but i dont even think hes like that insane for how much the team has had to compromise for him over the years. timotino is ok, not amazing but not that bad. vora is decent, asuna is decent, bang is good, they're just like a decent team so i agree a change is needed. idk who, but some sort of change
ngl the improvement is crazy. i remember mwzera was awful on recon, i remember dante looked mediocre and those two have really stepped up. saadhak is shooting like crazy, less is doing less things this team looks really really good
im guessing meta at the time otherwise the most recent one would beat the next most recent one and so on
i think this is just nostalgia because earlier vct years were so uncompetitive like there was barely any good teams and most regional games were awful.
all good i kinda got what you meant, but i think my point still stands because if the training routines are personalized their quality can't really be compared right? or idk u might disagree i just think its hard to quantify the whole trainability thingy
#2 those timings rarely happen in game. especially to the extent you're saying. pros miss them not due to this contrast sensitivity thingy but because there's other shit in the round they're more focused on (probably looking at map)
#3 i dont know what this means exactly - what is the ceiling of your response? how much you learn from it? and "identical personalized" doesn't make sense because by definition personalized varies from person to person
#4 most of the time you're only tracking a couple of enemy positions not all 5 but i take your point. there still isnt that much to remember in a round. you only need to remember the agent and their map location which is quite easy, pros dont struggle with this
#5 its not a quantifiable value but to say it better, genetics arent differentiating t1 pros from t2 pros or any pros from any pros. it probably affects lower skill players more. as you get better, genetics mean less and less. maybe when you're iron these factors come more into play but for higher ranks no
ok in order:
#1: i agree, reaction time is a floor - it doesn't seperate pros
#2: i don't think this seperates pros either. i have seen pros miss small timings of seeing people plenty of times - it literally has no impact on whether you're good or not
#3: trainability is probably genetic but training any skill in general is generally more dependent on how you're training it.
#4: true, but you're not doing this all at once. no one tracks util cooldowns - you can see yours at all times, and for everyone else in the game you have a rough idea. if pros tracked cooldowns, you would never see pros get timinged by a smoke fading badly. you dont track economies mid round, map control isnt memory it's in the top left of your screen and rotating is a decision not memory. bad game sense isnt memory
#5: i agree. genetics just doesn't play a significant part
i wouldnt put that down to genetics though, i would put that down into mindset and approach as you said earlier. how much you grind is not proportional to how good you get. lots of pro teams dont play lots of scrims, they drill individual scenarios because that is better practice than just playing for the sake of playing. most people just play valorant - they dont drill those scenarios. it's all about the quality of practice, not the quantity
i dont think your genetics do determine your ceiling, and i also think that your weighing too much on genetic factors too. firstly, reaction time is pretty similar for high rank players (who never go pro) so i dont think this means much. secondly, contrast sensitvity is spotting differences in light intensity - i dont think this is a factor in valorant. the enemies arent exactly hard to see with outlines. motion detection ability i guess could help you see an enemy faster? again, a bit of a reach. fine motor control is literally strengthened by playing games and obviously plays a factor but if you play more you aim better, no genetics there. "genetic underpinnings" doesn't really mean much. i think cerebellar efficiency is similar to reaction time which i already disputed earlier. working memory capacity of valorant is pretty small and i doubt many people are bottlenecked by forgetting where people are on the map. final point is literally just how you practice as well. different practice works for different people. amount is not quality.
i fully agree with the games approach. obviously if you grind swiftplays all day you wont become pro. but i dont think reaction time makes much of a difference. lots of immortals/radiants have fast reaction times, and they're not pro. there's probably some super genius valorant players out there who are like plat. i think its a mindset thing first and foremost, and also if you got a lot of free time to burn on valorant that helps too
what genetics? reaction time? intelligence? i dont really understand what genetics you're talking about
i dont see what genetic advantage those players have over anyone else though? what i see is that they've probably spent a lot of time getting to how good they are now. i mean i agree these reddit guys are delusional but i dont really see the gamer gift you're born with
i mean derke is obviously insane, chronicle is insane, sayonara looks very solid, profek is decent and at least derke and chronicle have shown how good they are on teams. in the a main pinch round he said "we need to do something" but surely he should be making the call? i understand its not solely his responsbility for igling but as a leader in a pressure situation you have to be the one to setup and just make the call even if its the wrong call. i think vitality lack decisiveness in crucial rounds which can mainly be attributed to his weak calling - obviously we dont know team internals but from the comm snippets it looks that way to me
so like you come out of the womb with gaming genetics? your first fps you hit radiant in less than 5 acts? look at canezerra's tracker he started off like iron, played a shit ton and got good. he wasnt born good. i dont think most pros are insane when they first play, it takes time to get good
timotino didn't look very good on phoenix and asuna didn't look very good on neon so yeah change those roles.
i agree with your scepticism to be honest, but im also of the opinion that players can reinvent themselves even after an unsuccessful stint in t1. he also brings lots of experience, so I would probably see how he does for the rest of the year and see if he can continue this success as t1 is obviously a lot harder than t2 to succeed in.
fair enough, the igl'ing factor is significant and i am a bit biased towards n4rrate to be honest but I would be inclined to keep him but i can see your argument too.
to be honest he's being held back by this roster. he was good in 2024, good in 2025, put on duelist in 2026 and now he's on a dysfunctional team. i dont see why you shouldnt give him another chance here. his stats arent even that bad, he's comparable to dos9 who i also think is being significantly held back.
ok basically same then, i havent experienced the -23 +15 to be honest. it could be an mmr thing and maybe you're just playing better? to be honest -23 +15 is really really really bad, and i think the big rr losses only kick in for high radiant so you're still low enough to have normal-ish rr
you got rid of n4rrate in both rosters, i think n4rrate is still a top initiator (delusional maybe) but idk
did it ever change? normally as you get higher ranks you gain less and lose more right? personally for me its like +-18/19
i think the main issue right now for kc is lack of igl (if i remember avez is igling right?), lewn's poor agent pool and awful roles. individually as players n4rrate, suygetsu and dos9 are still very solid. avez and lewn are very debatable so i dont mind replacing them. just get a good tier 2 duelist and igl from the same team preferrably, maybe overhaul the coaching staff, and i think the team will perform a lot better.
nvm he locked tf in 15-5 since you said this lol
tbh from this game (idk how is he in the rest of the games), he is making some pretty big mistakes and half the time idk what he's doing
tbh i feel like he has been underperfoming this whole year right? i remember last year he was like the only good part of lev, and now he looks nowhere near as good
i'll take your word on zyppan as im not a huge t2 watcher, and coaching staff i agree with you on. but i dont see really any promise in wolfen. he was very mediocre whilst he was in t1, and even if he's alright in t2, i think benjyfishy is just better mechanically and game sense wise.