Because DRX's game is all coordinated and cadenced, if they interrupt DRX's entire round planning early on or with individual confrontations, they linearly limit what DRX can do. This is the price for having a team that relies heavily on teamwork.
I mean if they give DRX the time to analyze and think they’re screwed, so they can’t give them that time they need to play fast and aggressive to get in their mind
it's an effective strats to play against Korean team since you can't let a team like DRX have lots of time to get info or they will set you up with their utility play.