Deadlock
GravNet (C):
1 use >>> 2 uses
Dont affect allies
¤ 200 >>> ¤ 150
Sonic sensor (Q):
2 uses >>> 1 use
No sound required to activate
More range and faster activation
Barrier mesh (E)
Can be placed before the round starts and activated whenever you want. Similar to a Cypher cage
Chamber
Trademark (C):
More activation range
Recall -> 30 sec >>> 20 sec
Headhunter (Q):
8 bullets >>> 6 bullets
Rendezvous (E):
Recall -> 30 sec >>> 20 sec
If destroyed, 45 sec recall
Sage
Slow orb (Q):
¤200 >>> ¤150
Healing orb (E):
Self-cast -> 30 HP >>> 50 HP
Ally -> 100 HP >>> 80HP
Astra
Stars:
Recall -> 25 sec >>> 20 sec (after being dissipated)
Harbor
Slow doesnt affect allies
Cove (Q):
Smoke stays after the shield is broken
Iso
Contingency (C):
Can be stopped by pressing again. Similar to Harbor waterfall
Kill contract (X):
Ult points -> 7 >>> 6