good igls = bad aim
bad igls = good aim
example of this is
FNS boaster bad aim good IGL
screaM good aim bad IGL
heard sick say a while back that he always got told in CS that he had good split-second responses to situations, but didn't comm it to his teammates because the info couldn't be passed as quickly
I guess its the same with IGLs, players who are faster than others can't be good IGLS prolly because others can't keep up/can't get away with doing the same stuff the mechanically good player can get away with