Just curious what people who constantly "study" pro games would come up with to rework phoenix.
My idea for example:
Blaze wall:
Duration: 8->12 sec
Removed self-healing
Dps: 30->10
Double length
Goes through walls
credits: 200->300
Flash:
Travel time reduced by 25%
Duration: 1.1->1.5 sec
Hot hands:
Phoenix turns into a fire bird (Like a skye dog that can fly at the speed of skye's bird, 125hp) and can scout for information.
When Phoenix is destroyed in the fire bird form, it explodes and does 125 dmg to the enemies surrounding it(like a raze boombot)
When the duration(3 sec) of the bird ends or when phoenix reuses the ability again, the fire bird explodes outwards, dealing 50 damage to surrounding enemies and pushing them backwards. Then phoenix will be teleported to the bird's location and a fire smoke will spawn(similar to a Jett smoke) around phoenix, lasting 4 sec and dealing 20 dps to enemies inside the smoke. The Ult timer will pause while Phoenix is in the fire bird form.
Ultimate:
Ult orb cost: 6->7
Can cancel ult by pressing x again. Does not insta-reload if ult is canceled.
Gain stim effect and 15% speed boost
Hot Hands change could be too op, but I'm just trying to give phoenix some actual entry ability, so feedback is welcome. I'm not certain if the new hot hands should be able to use as a Chamber tp or takes a long ass time to activate so that it isn't another op oper like Chamber/old Jett.