People complain about insta locks but now someone who doesn’t even know how to play the character will get a chance to play it especially in lower ranks this won’t affect me as much but I would rather want the old agent select to stay
People complain about insta locks but now someone who doesn’t even know how to play the character will get a chance to play it especially in lower ranks this won’t affect me as much but I would rather want the old agent select to stay
they would play it anyway though? How are they gonna learn the game if they can only play 1 agent forever
no_noise_979 [#3]they would play it anyway though? How are they gonna learn the game if they can only play 1 agent forever
true
seankukuz [#2]only people that dislike this update are people that instalock duelists
Ok so if a instalock drops 30 a game or just match mvps overall is it a problem?
It doesnt change much tbh, toxic instalocks are still gonna scream if you pick Jett, respectful players are gonna eithe adapt & play another agent or ask you nicely not to lock it.
IMO, people are overreacting
What changed?
Edit: Yeah ok, that's actuslly trash, it will make the atyatem even worse, I qould have no problem since I xan play at least 1 of every agent, but now if you want to play duelist you have to hope you'll be thw first one to pick, shit format I hope it doesn't get implemented
BBL_Wtcn [#7]Ok so if a instalock drops 30 a game or just match mvps overall is it a problem?
well If i have to put up with 20+ rounds of someone's squeaky little voice then yeah
seankukuz [#2]only people that dislike this update are people that instalock duelists
what if the instalocker gets first pick? what if the second pick is also another insta locker? This update doesnt fix anything at all. As a fill player myself i can say that there is almost no way to fix insta locking unless there is some sort of incentive against instalocking in the first place. I honestly feel like even just putting up a buffer in the pre-lobby where no one can lock in anything yet is a more effective way of solving the issue. Give the players 20 seconds to talk to each other about who should play what and have a voting system in place where a player needs confirmation from someone to lock in an agent. Ofc this takes too long and is too convoluted but something like this is the only way itll be fixed, an agent lock queue wont solve anything