They just got ecoed twice in a row because they pick what site to hit before the round starts and try to force it no matter what. Its all brute force and no adaptation.
dude just stop
never seen such a pessimist view of it
instead of saying "Loud is a pretty good team. If they adjust better and start to lose ecoes, if they fix that detail, they will be able to get even better results"
But you say: "Loud is bad. They lose all their ecoes"
It is sth that can be fixed relatively fast. It's better to lose many rounds on ecoes and than be able to correct it after the game, than to depend on these ecoes all the time to make rounds and cache like liquid does