I've seen him place the turret in the same two spots on b in haven.
He also consistently places his alarmbot in garage. Very easy to pre-fire.
feelsbadboaster [#4]this isnt a ranked lobby. hiko places the same things for info and to help his team get map control where they may be lacking it
+1
that turret is such a good bait as they will peak to shoot and you can hold a separate angle. Even if this doesn't work, B is such a small site and it can delay so much because of how hard it is to dodge utility
Delusional_Mitch_Fan [#7]+1
that turret is such a good bait as they will peak to shoot and you can hold a separate angle. Even if this doesn't work, B is such a small site and it can delay so much because of how hard it is to dodge utility
yeah. i dont think that people realize the impact of kjs utiliy on mid haven. mid, being slightly lower priority, can easily be held by a single sentinel
feelsbadboaster [#8]yeah. i dont think that people realize the impact of kjs utiliy on mid haven. mid, being slightly lower priority, can easily be held by a single sentinel
I think the only reason people prefer Cypher over KJ is cause of his cages, his cages r so gooodddd on haven
Delusional_Mitch_Fan [#9]I think the only reason people prefer Cypher over KJ is cause of his cages, his cages r so gooodddd on haven
especially c site
the cam is also insane cuz it watches garage and all of c
Eag1e [#11]especially c site
the cam is also insane cuz it watches garage and all of c
i think its more the cages here. kj can control garage>C site even better than cypher
feelsbadboaster [#13]i think its more the cages here. kj can control garage>C site even better than cypher
disagree here, KJ is alot better on b and a then c, Cypher is so good on C because of how you can place certain trips and keep control without leaving the site
Delusional_Mitch_Fan [#14]disagree here, KJ is alot better on b and a then c, Cypher is so good on C because of how you can place certain trips and keep control without leaving the site
im not the best player, but i know there are one ways for the cages on c long, plus jetts commonly dash onto c, and the trips help. they can always break it tho. but its stalling material
Delusional_Mitch_Fan [#14]disagree here, KJ is alot better on b and a then c, Cypher is so good on C because of how you can place certain trips and keep control without leaving the site
true for on site, but i was more referring to the entrance to C site from garage
dexter000111 [#3]Get tips from Joshua "steel" Nissan he's a young upcoming Killjoy main
Only if he were willing to listen to Steel lmao