i think one thing that we can all agree on is that maps like fracture are mostly very entertaining in pro play, but can be VERY annoying to play in comp / casually. it simply comes down to how much teamwork you need to succeed, which on a map like fracture (and typically larger maps) is a lot.
similar can be said to a map like breeze, where I never hated it in pro play, but it just feels untraversable in comp. and it's prob gonna be a problem with similarly designed maps for a long time.