Being m4’s analyst assistant for 100 Thieves would have been a deeply rewarding yet frustrating experience, especially given the context shared. As someone tasked with supporting a high-level team in a strategic, fast-paced environment, the role would require a commitment to detail, rigorous analysis, and a sharp understanding of the game. Working under a coach like m4, you would be expected to break down complex in-game moments, identify trends, and prepare thorough reports to support tactical decisions.
However, the personal experience shared here paints a picture of the harsh realities behind the scenes. Despite putting in weeks of effort to create detailed reports on Icebox and Haven, the lack of communication and follow-up from 100T, and the broader culture of “cronyism” as described, shows how frustrating it can be when hard work goes unrecognized. The comparison of a VCT scouting report’s size—1-2 pages—versus the extensive 200-page reports suggests a disconnect between the level of effort one might invest versus the expectations and resources within certain esports organizations. It’s a stark reminder of the sometimes shallow approach to professional eSports, where surface-level efforts often receive attention, leaving those who truly dive deep into the analytics sidelined.
This situation highlights a larger issue within esports: the lack of long-term vision and structured development, with people continuously cycling in and out of positions. The frustration of feeling like one's work doesn’t get acknowledged despite genuine dedication speaks to the undercurrent of systemic challenges within the industry, especially when organizations publicly promote their efforts yet seem disconnected from the reality on the ground.