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Riot Devs pls think

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#1
Ldrago

You removed the ping system to prevent people from spamming through smoke, but then you released an agent with COD kill streaks? It’s just like the Jett nerf and Chamber introduction—Jett’s dash was too powerful, so you nerfed it, only to release an agent whose TP is better than Jett’s dash. Make it make sense!

#2
Galactc
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Frags
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I swear tejo is overhyped and the teams that win with him either built their entire plan around him so they should win or the opponents would have lost anyway

#8
Danny
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wtf is this logic

they built their plan around him so they should win?

wtf do you think teams have been doing for every agent ever

using abilities to win rounds is like half the point of the video game

#3
number1_Demon1_fan
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Frags
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Riot always liked to do those kind of things :

  • nerf boombot, release gekko (with wingman)
  • rework reyna, release iso
  • rework how mollies work, release Tejo
  • I'm not sure about that one but : Buff deadlock wall, release vyse

There is some kind of pattern

#4
Ldrago
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i think it was reduce the ammo then deadlock was released

#7
bees
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Frags
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This makes sense though. As they release new agents, they want to make sure those agents have a valuable niche that isn't already covered by an older, more versatile agent. It's all part of balancing.

#5
bees
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Those examples are completely different from each other. The riot devs aren't the ones who need to think more.

#6
Kuuu
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Fr

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