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shotguns should break iso's shield and then kill

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#1
KOMPOSTO

iso's shield is supposed to tank one bullet but now it is tanking 10 shotgun bullets without taking damage, it makes no sense

#2
AstroGalaxy
0
Frags
+

clip?

#4
Prancer
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Frags
+

shotgun bullets are all shot at once so they all hit the shield at the same time and none of them go through

i think its intended this way and honestly i dont mind it

https://www.youtube.com/watch?v=tFylmO8VYrM&t=522s

#5
KOMPOSTO
0
Frags
+

his shield should have a counter to it

taking a vandal fight against him is 30/70

taking an op fight against him is 0/100

at least make judge viable against that stupid ass restarded ability

#6
Prancer
0
Frags
+

the shield is dogshit in like 80% of uses let them have it man the iso is the bottom of the board anyways also it would be impossible to add this feature unless they change gun mechanics. Currently all weapons (except the snowball launcher i think) are hitscan and are basically lasers, in a shotgun all bullets shoot at the same time and hit at the same time therefore they all register as 1 chunk of damage instead of 10 different sources of damage

#8
smthlikeyou11
0
Frags
+

not rly if u jiggle and break shield first then its an even fight, not that hard

#3
thinwood
0
Frags
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iso's shield can tank 2 vandal headshots. it takes some time to break after it is shot at (about 150-250ms if i had to guess) so basically he is invulnerable with his shield up + reaction time + aim buffer.

#7
sm0ke3
0
Frags
+

all bullets hit at the same time, so it obviously will tank all of them

#9
purpzz
0
Frags
+

maybe iso shield should be like somewhere like a 75% reduction in damage instead of a free life against OP and shotguns

#10
ALoKi007
0
Frags
+

Maybe if they can reduce the shield time would be great too

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