iso's shield is supposed to tank one bullet but now it is tanking 10 shotgun bullets without taking damage, it makes no sense
AstroGalaxy [#2]clip?
shotgun bullets are all shot at once so they all hit the shield at the same time and none of them go through
i think its intended this way and honestly i dont mind it
Prancer [#4]shotgun bullets are all shot at once so they all hit the shield at the same time and none of them go through
i think its intended this way and honestly i dont mind it
his shield should have a counter to it
taking a vandal fight against him is 30/70
taking an op fight against him is 0/100
at least make judge viable against that stupid ass restarded ability
KOMPOSTO [#5]his shield should have a counter to it
taking a vandal fight against him is 30/70
taking an op fight against him is 0/100
at least make judge viable against that stupid ass restarded ability
the shield is dogshit in like 80% of uses let them have it man the iso is the bottom of the board anyways also it would be impossible to add this feature unless they change gun mechanics. Currently all weapons (except the snowball launcher i think) are hitscan and are basically lasers, in a shotgun all bullets shoot at the same time and hit at the same time therefore they all register as 1 chunk of damage instead of 10 different sources of damage
KOMPOSTO [#5]his shield should have a counter to it
taking a vandal fight against him is 30/70
taking an op fight against him is 0/100
at least make judge viable against that stupid ass restarded ability
not rly if u jiggle and break shield first then its an even fight, not that hard