In lol it was basically :
- Iron/Bronse/Silver : Low ELO (50-60% worst player)
Skin reward is use as a threshold
- Gold/Platine/LowDiam : Mid ELO (top 50-60)
Allowance to be hire in pro team based on level used as a threshold (IIRC it was D3 not 100% sure)
- HighDiam/Master/GM/ (Top 2%)
We don't have threshold in Val sadfully, but we can transpose the percent in each categories, if we transpose that repartition to Val we have :
- Low ELO : Iron/Bronze/Argent/LowGold (Bottom 43% if you take silver only and 64% if you take gold its bottom 64%)
- Mid ELO : highGold/Platine/Diam/Asc
- High ELO : Immo/Rad (top 2%)