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Valorant map picks in ranked vs CSGO active pool.

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#1
SnooTangerines

CSGO has a lot of maps owing to the fact that they have an engine for making new maps and is open for the community.

They change active map pools often (maps on which ranked games can be played). You can also select which maps you want to play, if you are a de_dust2 stan then just play de_dust2 all day.

On the other hand, valorant has 6 maps (7 with the new update) and every map is active since its release.

Which model do you think is better? Do you think valorant will adopt the CSGO model once it has let's say 10+ maps?

IMO both have their pros and cons.

It's really annoying that valorant throws Breeze at you 3 times in a row and I just need a break from the particular map. It's also a hindrance while learning line-up dependent agents like Sova and viper. I once learnt lineups for Sova on bind and queued for unrated to test them out. Did not get a single game on Bind for literal 3 days or about 9 consecutive games.

At the same time, I think being forced to play more maps makes you a better and more well-rounded player. I never learnt maps like Train and Cache in CSGO properly because being the noob I was, I only learnt the typical maps (dust2, mirage and inferno) and only played them since I had the control. This continued for a very long time.
Playing new maps really encourages you to try new team comps and strategies with teammates. Also you have to use different agents as not all agents are viable on each map.

#2
thegoat
5
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''they change active map pools often'' + most people play faciet and choose either dust or mirage + this is why csgo matchmaking is dead

thank you for wasting your time

#3
HasosP
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No one gonna read this

#4
SnooTangerines
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HasosP [#3]

No one gonna read this

Thats just sadge really.

#5
SnooTangerines
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thegoat [#2]

''they change active map pools often'' + most people play faciet and choose either dust or mirage + this is why csgo matchmaking is dead

thank you for wasting your time

Frequently compared to Valve's pace of updating the game or adding new meaningful changes.

#6
Daniveus
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In unrated, we should be able to pick the maps we want to play.
In ranked, no.

#7
PrTsty
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Daniveus [#6]

In unrated, we should be able to pick the maps we want to play.
In ranked, no.

Agreed, have 7 maps in competitive mappool and the rest can be played in unrated by picking maps

#8
Gokyuzu26
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PrTsty [#7]

Agreed, have 7 maps in competitive mappool and the rest can be played in unrated by picking maps

Imagine being stuck in icebox, haven, breeze loop for a weeks
This idea can realy work

#9
bigpeensheen
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Frags
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If we pick the maps we want to play, legit almost everyone and their mother is gonna dodge Breeze, Icebox and Split. The cycle of people saying they stink at enter map name will never change since there is a lot of people reluctant to try and improve on the map they are bad at, so I like the fact that Riot randomizes the maps across the board.

#10
thanatos11
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bigpeensheen [#9]

If we pick the maps we want to play, legit almost everyone and their mother is gonna dodge Breeze, Icebox and Split. The cycle of people saying they stink at enter map name will never change since there is a lot of people reluctant to try and improve on the map they are bad at, so I like the fact that Riot randomizes the maps across the board.

Just look at skyscraper on R6S! That’s what split will become

#11
Wwpcc
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thegoat [#2]

''they change active map pools often'' + most people play faciet and choose either dust or mirage + this is why csgo matchmaking is dead

thank you for wasting your time

No, CS GO MM is dead because of cheaters and the lack of work from Valve to do something about it. In third parties u see the same maps being played. The CS maps are just good, classics that u can play thousand times and not get bored of it.

MM if fucked right know because of cheaters. If valve solved this problem and idk, introduce a revised and fresh ranking system with new patents and a battle pass, it would kill third parties services.

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