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How's Navi's Bonus so good

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#1
Anoymouse

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#2
capital_d_colon
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It's because their second round is so good.
3 rifles + 2 pistols.
Which normally results in them having almost an entire rifle buy for the bonus.

#3
Anoymouse
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capital_d_colon [#2]

It's because their second round is so good.
3 rifles + 2 pistols.
Which normally results in them having almost an entire rifle buy for the bonus.

yea i mean loud do that too. But sometimes they just lose the second round. Is this because of a guy diff?

#4
cboomer
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Anoymouse [#3]

yea i mean loud do that too. But sometimes they just lose the second round. Is this because of a guy diff?

it’s because you have to have set bonuses and anti-ecos( a whole playbook of them )

Navi has to carry the boar and LOUD has to carry qck

#5
Anoymouse
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cboomer [#4]

it’s because you have to have set bonuses and anti-ecos( a whole playbook of them )

Navi has to carry the boar and LOUD has to carry qck

:(

#6
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Anoymouse [#3]

yea i mean loud do that too. But sometimes they just lose the second round. Is this because of a guy diff?

Depends on the opponent + what side your are on + what happened in the pistol (planting bomb helps).
Being able to buy a sheriff really helps to increase your chances of causing an upset.

Loud's buy (atleast from what im looking at) is slightly different from the fpx/navi buy, opting for more guns on round 2.
Navi try to give ardiis the vandal, with him always dying in a position where the gun is recoverable.

Atleast from what I saw in the kru vs loud game, kru managed to pick off a player early using a sheriff.
Which required loud to either rotate over or quickly get more map control + space, which did not work well.

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